Power Field Studio

Power Field Studio

segunda-feira, 26 de março de 2018

20 Estórias De Criatividade Para Músicas Independentes Parte 2

20 stories of creative musical independence, Pt. 2: Gospel Lee


“Quality Hip Hop Your Mom Would Be Proud Of.”


Gospel Lee is a study in the power of knowing your niche, knowing what to do with it once you figure it out, and knowing how that guides your future.
For several years, this CD Baby artist fit his music career around his day job, until a missed flight after a performance led to a missed day of work. “I realized my heart was in my music and I needed to give it my all,” he recalls.
Lee, who lives in Oklahoma, quit his day job and started working the phones. What happened next reveals how this hip-hop artist found his niche, which then helped him carve out his own path.

1. Know Your Niche.

Lee’s tagline, “Quality Hip Hop Your Mom Would Be Proud Of,” came about as a T-shirt design. Over time, he realized that it was actually a true expression of where he fits in the world and it was also a great branding statement. As he says “If you can’t sum up who you are or what you are about, and make it plain on a t-shirt … well, that’s the ground floor.”
Gospel Lee performs faith-based and positive message hip-hop. This articulation of his brand naturally led to a deeper exploration of his niche. “It’s rap that you don’t have to turn off because your parent is in the room,” he says. Instead of trying to stand out in the world of hip-hop, Lee built his own distinctive brand.

2. Know Your Fan Demographic.

“Once you know who you are,” Lee says, “you can then start to think about who your ultimate fan is.”
If you understand who is most likely to respond to your music, you will gain a deeper clarity of how to reach them, how to speak to them, and what they want. He frequently looks at Facebook and Instagram analytics, and he began to notice a trend that matched what he observed at performances: His demographic is made up of 12-18 year old girls. They are the ones who stay after the show to meet him, who buy his merch, and post his photos on Instagram. “Honestly, the data is there, you just have to pay attention.”
Once you know who you are playing music for, you can ask:
  • Where are the venues for that specific audience?
  • How do I talk about my music to this crowd?
  • What can I sell to them to add to their experience?
“My audience might buy a CD just as a keepsake of the show, but they aren’t going to listen to it,” explains Gospel Lee. So among other things, branded popsockets (phone grips) are in the works.

3. Play Unexpected Venues.

Lee has found an ingenious way to exist outside of the traditional booking treadmill in and around Oklahoma. In thinking about where to perform, the obvious choice for reaching teenagers is schools, youth groups, and churches. Lee had been booked in the past on a drug-free tour of schools. So he went back to his notes, pulled out old contacts, and got to work booking himself.
While everyone else is competing for the same slots at the same clubs or festivals, Lee is carving a path with little competition. Not all hip-hop artists can pitch a school, but his niche and his ideal audience make him optimal for a school show. His brand matches this unexpected venue.

4. Combine Free and Paid Shows.

The plus side of a school performance is that you have a captive audience. The downside of a school assembly is they usually don’t have money to pay performers. So when Lee tours, he books a show at a school and will also play a paid gig at a local church the same night. Win-win. The school gets a free show with a positive message (he doesn’t push his faith at public school performances). The church or youth group attracts a room full of teens there to see the cool performer they met earlier in the day. And Lee gets to expand his audience, sometimes with as many as 700 students at a time. Plus he gets paid a fee for the nighttime shows.

5. Play Towns Nobody Else Plays.

Since Lee lives in Oklahoma, you might think that he focuses most of his effort on the bigger cities. Not so. “There are a lot of small towns here,” he explains. “They are so small that nobody really plays there, but they all have a middle school and a high school.”
Once again, he turns common practice on its head. While small towns are often overlooked, Lee realized the economics aren’t working against him and he has no competition in these towns. Students find out about the nighttime show and many parents are happy to bring their kids to an event at a church.

6. Give Learning Your All.

“Bringing light into dark places and encouraging others to do what they love,” Lee explains, “…This is my why, and music is how I do it.”



Vinyl Me, Please - CEO Fala Da Criação De Um Clube Que Faz O Que O Spotify Não Faz

Spotlight: Vinyl Me, Please CEO Matt Fiedler on Building a Record Club That Does What Spotify Can't






"We want to work with artists that we are freaking out about and are fanboys and girls of ourselves." 

Over the past decade or so, the revival of vinyl records has proved a bright spot in a music industry looking to regain its footing. With vinyl sales growing more than tenfold over this timeframe, it has proven fertile ground for the subscription-based record club Vinyl Me, Please to build its business.
Celebrating the company's fifth anniversary this year, as well as its millionth record shipped, CEO and co-founder Matt Fiedler maintains that a "genuine passion for music" has been key to Vinyl Me, Please's success in the marketplace. 
"We want to work with artists that we are freaking out about and are fanboys and girls of ourselves," he says. "And I think that that's really come through in our product, it comes through in our marketing, it comes through in the way that we built the club over time, that people just want to be a part of it because they see how excited we get about certain records that they can't help but be excited about them as well."
Fiedler also points to the concept's communal aspect as another key to its appeal, and says tapping into that fandom it shares with its customers is a major reason why this club is succeeding where so many others have failed. Over the years, it has grown beyond a monthly vinyl record subscription to include an online store, editorial, podcast and monthly events around the country. It has yielded dividends too. According to Fiedler, Vinyl Me, Please currently has about 30,000 active subscriptions from 25,000 active members across 40 countries around the world, all of whom receive one curated monthly "essential" record, which spans genres with new releases and reissues, as well as some who have enrolled in more genre-specific offerings. The Denver-based company with 20 full-time employees has grown about 40 percent since 2015, with this year trending the same so far. Last year, it shipped out about 430,000 records over the course of the year with a gross revenue Fiedler says is at several million dollars a year.
With a sense of pride, Fiedler explains the whole operation has been "bootstrapped" without any outside financing until recently, with a new round of funding that will help Vinyl Me, Please "grow into the next phase of the company," he says. "But literally from zero to that, we've been about break-even the whole time. Just by nature of cash flow and being self-funded, we've had to have some sort of profitability built into the business along the way."
Fiedler launched Vinyl Me, Please with his co-founder Tyler Barstow in 2013 while living in Chicago, having built the concept while working nights and weekends, covering their costs with about $1,500 on a credit card. He had recently graduated from Belmont University in Nashville, where he studied music business and entrepreneurship and had arrived at the decision he wanted to work with music without actually working in the music industry. The first month, they had just about 12 members onboard who were mostly friends and family, shipping them out copies of Langhorne Slim & The Law's The Way We Move that they bought on wholesale. "And the whole idea was just, 'Let's make something as cool as it can be,'" he says, hoping the service would be strong enough to spread through word-of-mouth.
"That's what kind of led the majority of our growth over time," he says. "Now that we have bigger budgets, we have more money to work with, we have more technological capabilities, which make that all easier. But the nuts and bolts, we're trying to create a remarkable service for our members and our customers, and we're trying to do that in such a way that helps them discover themselves through music and discover a kind of the breadth of what's available through music. 
In late 2013, Fiedler was offered a new job at a tech startup in Boulder, Colorado, so he relocated with his wife and continued to work on Vinyl Me, Please on the side with Barstow remotely. By mid-2014, the staff had grown to four and they all decided to quit their other jobs and moved the entire operation to Colorado.  
Operating outside of a major music market has been a mixed blessing, Fiedler says. On the one hand, he and his staff may miss out on the social aspects that can build close industry relationships. But on the flip side, he says it helps keep their pursuit more "genuine" where people won't assume they're under the influence of a major label or the like. "And so it's given us a little bit of clout to where we can be mysterious and be a little bit of a stealthy company that's making big waves, but like in Denver," he says.
As Vinyl Me, Please grew, Fiedler says one of the company's major hurdles was finding records to feature with a subscription base in the hundreds that did not yet have the buying power to command its own pressings. (A standard minimum -- at least at a price point that makes sense -- for vinyl manufacturing is 500 units.) But once they hit the 500-member mark, he says, people in the industry began taking notice, and opportunities to work with bigger artists and execute bigger projects have followed. 
"What we're realizing more and more is that we built this really interesting distribution channel and we built it around a highly engaged audience with trust and loyalty inside of curation," says Fiedler. "We've proven ourselves as storytellers through content and being able to find these stories that are unique and put them in front of people, give them context, and then ultimately lead that to a product that is exclusive to Vinyl Me, Please. So there's this interesting marketing product distribution life-cycle that we've stumbled upon, and the future is about doing more of that and continuing to cater to the idea of the super fan. ... And then the flip side becomes, what else can we do to serve artists? What else can we do to make their story more impactful? What else can we do to help them launch their career or build their career or reactivate a fan base that maybe is dormant or something like that? And so there's this interesting kind of equilibrium that we're trying to find where on one side we have to serve our customers, we have to serve the superfans, we want to build something specific to them. And if we can do that, if we create value for those people, then of course we can create value on the artist side."
Part of that equation is the Vinyl Me, Please Rising program that highlights developing acts and supports them throughout their careers, which Fiedler says has been a big "credibility builder" for the company. (One notable artist has been Moses Sumney, whose 2016 debut EP Lamentations received special editorial and marketing support and then last year his debut LP, Aromanticism, was featured as an essential album.) Artists appreciate Vinyl Me, Please putting its brand behind supporting their careers, while the discovery aspect resonates with fans. At the end of the day, Fiedler says this is the sort of thing people come to Vinyl Me, Please for: to discover new music as part of a community with similarly adventurous taste. 
"Spotify algorithms, that whole thing, it's amazing, but really what it does at the end of the day is it provides you more of what you already know you like," says Fiedler. "And so it doesn't allow for these serendipitous discovery experiences and it doesn't allow for a kind of a randomness to creep in where you're like, I never would've picked this up or I never would have considered this previously, but now here I am and I can't put it down."
SPOTLIGHT:
When you're coming up, stay curious. Stay humble. Approach every opportunity as an opportunity to learn something new. These traits will carry you way further than anything you "do."
I've learned leadership is hardly about being the loudest person the in the room. It's about getting people to subscribe to your vision and motivating them to want to act on behalf of it. You do this by enrolling people in your process, telling stories and getting them to see the world the same way you see it.
The best advice I've received is "Every time you double, everything breaks." This applies to everything... Your team, your customer base, your budgets, etc. The systems and processes you have today will not work when you're twice the size. Simple. Realizing that and proactively planning for those breakpoints helps you identify bottlenecks before they become glaring issues. 
I am learning the world is not black or white. What we think we know about the world is simply a representation of the experiences we've had. Those are singular, and often unique to us. We're all still learning so much about the world that it's impossible to think in absolutes. What is true today may be proven wrong tomorrow. The lesson? Make the best decisions you can with the information you have and assume you'll be wrong (and then adapt).
It's good to have distractions. So much of leadership lives in the abstract. There's rarely a clear "to do" list. At times that stresses me out. I'm a doer. I like completing tasks. Always living in the abstract leaves me feeling incomplete and like I'm failing at being productive. I've started invested in hobbies (i.e. distractions) that give me an outlet to work with my hands. They give me clear tasks to complete which recharges my mind and helps me find balance between the tangible and the abstract. 

quinta-feira, 22 de março de 2018

94% Dos Jovens Entre 18 e 24 Anos Usam YouTube On Regularmente

94% of 18-24 Year Olds Use YouTube On a Regular Basis


Americans now use YouTube more than any other social network — by a huge margin.

According to a study published two weeks ago, only 3% of channels on YouTube will ever break the US poverty line.  And a German researcher discovered that since 2009, the pay gap has only increased.
These numbers stink: 96.5% of content creators on the video platform now won’t ever make enough to pay rent.  YouTube’s new monetization restrictions, implemented this year, have only widened the pay gap further.
Of course, don’t expect YouTube to feel the pinch.  While major advertisers have pulled out following two major controversies, new research shows many Americans still love using the video platform.
The Pew Research Center conducted a study to gauge Americans’ social media habits so far this year.  Researchers found that 73% of US adults regularly browse YouTube.  Only 68% of adults identified themselves as regular Facebook users.  The average American also used three out of eight popular social networking platforms.
When gauging the social media habits of younger Americans aged 18 to 24, researchers made a startling discovery.  While they frequently embrace multiple platforms, younger Americans apparently prefer YouTube.  35% identified as Instagram users.  29% said they mainly used Pinterest, 27% Snapchat, 25% LinkedIn, and 24% Twitter.
Only 22% of respondents said that they used Facebook-owned messaging service, WhatsApp.  Yet, a whopping 94% of Americans in this age group said that they regularly used YouTube.

Other than Facebook and YouTube, no other social media platform broke the 40% share among all Americans.

Among older Americans aged 55 and over, the video platform also narrowly beat out Facebook, 56% to 55%.  Instagram and Twitter ranked as the only other most-used social networks among this audience at 16% and 14%, respectively.
Only 7% of older Americans reported using Snapchat.

No one seems to care about the YouTube ‘Adpocalypse.’

And when it comes to advertising snafus, maybe the media is more enraged than actual users.
Last year, The Times of London published a bombshell report.  It found that YouTube frequently placed adsright before questionable videos on the platform.  Users would see ads for Verizon, AT&T, L’Oreal, and the Royal Navy, among many others, right before terrorism and hate-filled content.
The result?  Many advertisers quickly pulled their advertising money from the platform.  Several have yet to return.  The company responded by changing its monetization policy, a move that proved detrimental to legitimate creators on the platform.  YouTube vowed to better monitor and control content on its platform.
Then, last November, the BBC, along with The Times of London, found that YouTube failed to monitor child predators.  Despite flagging users that preyed on videos of innocent children in their underwear, predatory accounts remained quite active.  In response, the video platform once again introduced sweeping changes to its monetization policy.  To start earning cash on the platform, a recent change has forced content creators to have at least 4,000 total hours of watch time or 1,000 subscribers.

Caros 'Editores De Música' : Por Favor Nos Paguem Pelos Acordos Que Vocês Tem Com o Facebook E O Spotify: Assinado Seus Compositores

Dear Music Publishers: Please Pay Us Our Money from Your Facebook & Spotify Deals. Signed, Your Songwriters


The following comes from the British Academy of Songwriters, Composers & Authors (BASCA), a group that has recently unveiled a new campaign called #soldforasong.

BASCA applauds the recent commitments by major labels to share in any financial benefits from Spotify’s forthcoming direct listing with their artists and associated indie labels, and calls for similar commitments from music publishers that any such benefits, direct or indirect, received by them from the pending Spotify direct listing or Facebook licence advances will be shared transparently and fairly with the writers they represent.
A decade after its launch, Facebook has recently concluded licensing agreements with the major music publishing companies. BASCA understands that those deals involve lump sum advance payments worth many millions of pounds.
There are concerns, however, that no pledge has been made by music publishers to equitably share any financial benefit derived from such licenses with songwriters and composers.
BASCA welcomes the news that going forward, Facebook is seeking to put in place music recognition technologies to ensure that future usage data is correctly reported to ensure songwriters and composers will be accurately remunerated. An ongoing issue, however, is that Facebook currently has no systems in place to identify the music used on their platform retrospectively.

BASCA is therefore seeking assurances from those music publishers that have concluded deals with Facebook that any so-called ‘unattributable’ income derived rom these deals is distributed equitably and transparently with songwriters and composers.

In addition, they are demanding that sufficient efforts are made to establish correct usage and not just to distribute monies via an ‘assumed’ market share analogy. BASCA also calls for any financial windfall received by the music publishing community from Spotify’s upcoming direct listing on the New York Stock exchange, which commentators suggest might value the company in excess of $19bn, to be shared honourably, fairly and transparently with those that composed the catalogues being exploited.

“The so-called ‘evergreen’ catalogue is arguably only so verdant because it has been historically over-watered in lieu of correct data.  With the potential of today’s technology for granular digital data such anachronistic inaccuracy is no longer excusable in music — the right music must receive the right monies. If it’s played it should be paid.”

— Crispin Hunt, BASCA Chair.

“Facebook and other user generated content platforms, as well as digital services such as Spotify have benefited incalculably from exploiting our members work and indeed this has allowed them to become among the world’s wealthiest corporations. They, and the publishers who license music to them, have an obligation and a duty to safeguard the future sustainability of our industry and to ensure that songwriters and composers are given their fair due of these potential riches.”

— Vick Bain, CEO of BASCA

Ex Baterista do Guns N' Roses, Matt Sorum, Fala Sobre 'Artbit' Sua Plataforma 'Crypto-Based Music'

Former Guns N' Roses Drummer Matt Sorum Talks Artbit, His New Crypto-Based Music Platform

First of all thanks to Bryan Rolli  for this article.
“I’ve had pretty much every accolade there is to get in this business of music,” Matt Sorum says from a sterile-looking suite at the Element hotel in downtown Austin. Hundreds of feet below, locals and out-of-towners alike flood the city streets for the music portion of SXSW, eager to catch a glimpse of their lifelong favorite artists and buzz-worthy newcomers. But Sorum — who’s played drums in Guns N’ Roses, Velvet Revolver, the Cult and most recently hard rock supergroup Kings of Chaos — isn’t here for to play any official SXSW showcases. He’s here to debut Artbit, a concert hosting platform designed to revolutionize the way artists perform, engage with fans and monetize their work.
Artbit operates on hashgraph, a distributed ledger platform created by cryptocurrency startup Hedera that processes hundreds of thousands of transactions per second. Sorum cofounded the company with the goal of giving unsigned artists — from musicians to dancers to street performers and more — a platform on which they can release their art and build a community amongst themselves and with their fans, while protecting their intellectual property and eliminating middlemen to get paid fairly and promptly. These artist/fan interactions will generate income for both parties, thus incentivizing Artbit users to engage frequently with each other.
Sorum explains all of this during our half-hour conversation, which is often more of a monologue, as I am still woefully unfamiliar with the world of cryptocurrency. (Perhaps that’s why he’s the famous one.) The drummer has huge plans for Artbit, like introducing gamification and augmented reality elements, as well as hosting an Artbit festival in the future. But for now, he says, “It’s just a matter of building a community.” 

Tell me about the genesis of Artbit, your thought process behind it and your goals for the platform.
A lot of people have been thinking about, “What’s the solution to cleaning up this noise?” — what we call the noise of the music business. It’s gotten easier, in some sense, to put yourself up on different platforms and say, “Hey, here I am,” but it’s harder to be seen, in a way, because there’s so much traffic out there. In the old days, there were record labels that directed all your attention to that, because there was no internet and there was no noise.
As an older artist, somebody that’s got a career, you’re able to decide anything that goes with your art — “I don’t want to be affiliated with that brand,” or “I don’t want any commercials, because I’m already successful.” But what happens to the young artists? Now, it’s become more acceptable to be affiliated with brands, as [musicians], because it’s a way of [a means to an end], right? How can I monetize myself? I’ve got to license my music. I’ve got to try to get on a commercial. I’ve got to try to get on a television show. There’s no monetization in streaming. No one’s downloading music anymore, really. No one’s buying records.
Well, along comes Artbit. The Artbit concept is, “Come on our platform, be totally secure, an artist community and fan community.” Fans and artists together both are monetized from the get-go, from Artbit coin number one. It’s not like you have to get one million views to finally get paid, or, “I’m gonna go on Spotify and hope that I stream one million times and still make $1,000.” So, this is more of a way to put yourself up right away and have monetization.
How does Artbit work, practically speaking?
The engine that’s gonna run Artbit is called Hedera hashgraph. It’s a new public ledger... the safer, faster, more secure public ledger, which would be called distributed ledger, like what we see from what Blockchainis doing with Bitcoin. When we found hashgraph, we knew that we had a system fast enough for people to connect and be able to exchange quickly — 250,000 times faster than Blockchain — on cellular phones. So we thought, “We could be the first crypto-related site and a public ledger that has a community.” And I think we are the first. And I think for people to actually sort of go and have fun and learn kind of what crypto’s about — it isn’t about putting the money in your wallet and just holding onto it. This is about building a community together. So there will be a gamification layer to this where you have to play with the coins to be able to build the community, and everyone earns together, if that makes any sense.
Can you give me an example of how this would play out for Artbit users?
So, if there’s a busker on the street and he’s playing a guitar, and all those people around are filming, but they’re doing it on Artbit, they’re gonna launch all their content on Artbit, and they’re gonna be automatically linked to that performer. And the way that will work will be, they’ll see him, his information will come up on hashgraph, and then everyone — depending on who puts branding, filters, like a Snapchat-type filter, but you can augment it with augmented reality — you’ll be paid that way. So people will earn for the amount of content they put up. Coins will automatically enter your wallet. Why? Because you’ve already signed the smart contract, telling everybody on the hashgraph ledger what you’re doing. I know it sounds complicated, but it’s not as complicated as it sounds.
So fans get rewarded for interacting with artists, and artists get rewarded for engaging those fans?
That’s right. I’ve always thought, artists are the ones that get the accolades, but what about the fans? For me, I always say thank you to the fans. If it wasn’t for the fans, I wouldn’t have a career, I wouldn’t have a house, I wouldn’t have a car, none of it. So why shouldn’t they have an opportunity to come and be part of the process? We’re gonna have a layer to Artbit where you can actually invest in that artist. You can be a part of that company, so to speak. You’re not gonna be a partner, because the beauty about crypto is that you aren’t an equity owner. You’re only a coin owner. It’s a different thing, you understand? You don’t say, “I own a piece of him.” You don’t own a piece. You don’t own anything. No one owns anybody. But you have a coin piece of that artist. So your coin is your currency that is gonna retain part of that.

There’s already a solution with this kind of stuff to solve every middleman aspect of the music business. For instance, publishing. You know how publishing works, right? Someone writes the song, there’s five songwriters. At some point down the line, we’ll have a library of music. I’m not saying when that’s gonna be. It’ll be probably an update on the app. Update now and you’ll get the new thing. So we’re gonna have to do layers of updates.
Right, as more people join the community. 
We’ve got 20 ideas down the line that we have to do in phases. But imagine if you bought that particular song and you wanted to download that piece of music. That money that went in, let’s say it’s 99 cents. That money will all automatically be distributed right then, on that particular purchase, to all the contributors of that song. Now, there could be a sharing aspect on Artbit, where a dancer uses somebody else’s song, and that song ends up in some guy’s movie that’s on Artbit. He’s doing a film, and he saw the dancer, and he wants to use that piece, or whatever. Now they’re all together. Now they create this other work. That’s intellectual property. When that system starts to be put in, that money will split between three of them because of the hashgraph technology. That’s how smart it is.
That’s why crypto is really freaking people out. They’re going, “Whoa, how does this work?” Well, here’s how it works. It’s direct source. It just goes in. Banking systems have already picked up hashgraph to run their banking financial systems, because they’re so accurate and secure and fast. It’s not like, “I’m gonna wire you the money. Oh, it takes five days.”
More conventional music streaming platforms take pretty sizable cuts from an artist's paycheck when their music is streamed or downloaded. Does Artbit take a percentage of artists’ earnings?

The community is gonna build the monetization of Artbit. It’s gonna be like when you see Instagram’s worth whatever amount of money, same with Artbit. From what I’ve heard, iTunes’ download system is gonna go away. Why? Because people are streaming, and that’s just the wave of the future. You can’t fight it.
You said that monetization on Artbit stems from fans and artist engaging with each other. What happens next? What do they do with that currency?
They can get out and take that money and go on tour, and start to build their brand like any other artist. And there will be people coming along, trying to take people off Artbit and trying to offer you some deal someplace else. That’s okay. You make the decision. If you still want to get into the model that’s out there that’s left, some of the independent labels or whatever, and you think that’s the right place for you to go, now you have the decision, and you have the power, because you’ve already got success. You’ve got to remember, most labels are looking for people out there already on YouTube and everything else, and they’ve done all the work. Now these labels that are left are just coming along saying, “Have you seen this kid on YouTube? He’s amazing! And now we’re gonna get on the bandwagon!”
Do you think there’s any scenario in which it would benefit young artists to leave Artbit and sign with a conventional label, for booking and management purposes?
No, because we could do that on Artbit, too. Obviously there’s all the big companies that are out there running a lot of venues, but there’s still the independent venues. You could do your own thing. Book your own venue. That’s all possible. We’re gonna have Artbit stages, we’re gonna do a lot of that. I have a dream of an Artbit festival. We could do a lot of cool shit. It’s just a matter of building a community.
So though Artbit, a brilliant 20-year-old songwriter with no business experience could connect with people who understand the music industry and want to help them? 
Sure. That’s another thing. As an artist, you learn along the way, the business aspect. Because it can get hairy, and as a creator, that’s a whole other part of the game. Obviously when I started out, I didn’t care much about anything except playing music, and I had to learn fast about how to deal with the rest of it, about contracts and agents and managers and promoters and everything else, the ins and outs of the music business. But maybe we’ll have a tutorial on Artbit, too. I’m an advisor, I’d be happy to advise a person at a certain point. Maybe we’ll have a staff for those people that can advise, give suggestions.
Once the community’s built, we’ll be able to help. I want this to be the safest place for artists to go and really trust there’s no being taken advantage of, and have free reign to express themselves, and be able to monetize a career from the get-go and not struggle. So many talented probably just end up giving up… You have to be a very strong individual to try to go through the havoc of trying to make it as an artist, musician, painter, dancer. You have to really have a lot of perseverance and determination. So many humans don’t have that extra thing, and that leaves a lot of talent by the wayside.
Do you have a timeline for your goals with Artbit? 
By next year, I would like to be able to have a show or a series of shows [at SXSW] with some of our greatest artists on the platform. Me and some of the other advisors, we’ll find them and invite them. That’s what I’d like to do. And then I would like to build that. You’re here with us, it’s almost like we become — I don’t want to say a label, but we’re a home for them. We support them. And they can do all of their own business aspect of things. They can be in control of their destiny. But that’s a goal, and then launching these series of ideas I have to help the artists: a catalog of songs that could be licensed to film and TV that the Artbit community can provide, that kind of thing. Those platforms are out there, but this would be Artbit artists, period. But they’ve got to buy those songs with crypto, they’ve got to buy them with Artbit.

This is no different than the digital age of music, when people were going, “What’s happening?” And record labels completely missed the boat on that one, didn’t they? They didn’t even think, “Maybe we should buy Napster.” That would’ve been smart.
Instead they just freaked out. 
They freaked out and said, “That’s gonna go away,” just like they’re saying about crypto. It’s not going away.

RIAA Certificou Os Albums De ELVIS PRESLEY Pelas Vendas De Mais de 146 Milhões De Unidades


ELVIS PRESLEY'S RIAA CERTIFIED ALBUM SALES MORE THAN 146.5 MILLION UNITS



Legacy Recordings, the catalog division of Sony Music Entertainment, and RCA Records acknowledge the astounding ongoing impact of the music and artistry of Elvis Presley, whose all time RIAA certified album awards in the US now top 146.5 million units. As Presley’s catalog achieves new Gold, Platinum and multi-Platinum sales awards as certified by the Recording Industry Association of America (RIAA), Elvis continues to inspire, inform and transform popular culture.

Elvis–the second most awarded solo performer and third most awarded act in RIAA history (after the Beatles at #1 and Garth Brooks at #2)–has racked up more Gold Records (101) than any other act and is the only artist still earning RIAA certifications whose connection to the association dates back to its founding. In 1958, the inaugural year of the RIAA Gold & Platinum program, Elvis’ “Hard Headed Woman” became one of the RIAA’s first three Gold singles and the very first in Elvis’ ongoing string of Gold, Platinum and multi-Platinum certifications.

Over the past year, 17 Elvis Presley catalog titles have been awarded RIAA certifications, with 11 of those albums reaching Gold (or Platinum) status for the very first time.

*Elvis Presley Christmas Duets – Gold Album
(certified July 31, 2017)
*An Afternoon In The Garden – Gold Album
(certified July 31, 2017)
*Elvis’ Greatest Jukebox Hits – Gold Album
(certified January 12, 2018)
*Elvis Rock – Gold Album
(certified January 12, 2018)
*The Great Performances – Gold Album
(certified January 12, 2018)
*White Christmas – Gold Album
(certified January 12, 2018)

*He Touched Me – Gold Multi-Disc Set
(certified September 13, 2017)
*Artist Of the Century – Gold Multi-Disc Set
(certified January 12, 2018)
*Peace in the Valley – Gold Multi-Disc Set
(certified January 12, 2018)
*Christmas Peace – Gold Multi-Disc Set (certified January 12, 2018)

*HITstory – Gold & Platinum Multi-Disc Set
(certified January 12, 2018)

Heart And Soul – Platinum Album
(certified September 13, 2017)
That’s The Way It Is – Platinum Album
(certified September 13, 2017)
Elvis Ultimate Gospel – Platinum Album
(certified January 12, 2018)

Elvis: A Legendary Performer Vol. 1 – Multi-Platinum (3X) Album (certified July 31, 2017)
It’s Christmas Time – Multi-Platinum (4X) Album
(certified September 13, 2017)
Elvis 30 #1 Hits – Multi-Platinum (6X) Album
(certified September 13, 2017)

*first time certification

Once and future fans of Elvis are invited to experience “Elvis: The Searcher,” an HBO Documentary Films production, in association with Sony Pictures Television, which debuts in the United States on SATURDAY, APRIL 14 (8:00-11:00 p.m. ET/PT) on HBO.

On Friday, April 6, RCA/Legacy will release Elvis Presley: The Searcher (The Original Soundtrack).

The musical companion to the two-part documentary directed by Emmy® and Grammy® award winner Thom Zimny, Elvis Presley: The Searcher (The Original Soundtrack) will be available in digital and physical configurations including an 18-track definitive soundtrack, a 2LP gatefold 12″ vinyl edition and a 3CD collectible deluxe box set.

Elvis Presley: The Searcher (The Original Soundtrack) includes the 18 essential Elvis Presley hits, powerful performances, and rare alternative versions of songs at the musical core of the groundbreaking three-hour two-part film which focuses on the development of Elvis’ spellbinding artistry, from his early blues and country roots and influences through his seismic contributions to popular culture to his 1976 recording sessions at the Jungle Room in Graceland.

The 3CD deluxe box set features 37 additional Elvis cuts plus a special disc featuring selections from Mike McCready’s (Pearl Jam) original score for “Elvis Presley: The Searcher”; Tom Petty and the Heartbreakers performing “Wooden Heart”; and the music that inspired Elvis (including R&B and country classics and “Home Sweet Home” sung by his mother, Gladys Presley). The Elvis Presley: The Searcher (The Original Soundtrack) deluxe 3CD set includes a 40-page hardcover book featuring rare photography, liner notes by Warren Zanes, and a director’s note by Thom Zimny.

Elvis Presley: The Searcher (The Original Soundtrack) is available for pre-order now:
CD: https://Elvis.lnk.to/TheSearcher_StandardPR/amazon
2LP: https://Elvis.lnk.to/TheSearcher_LPPR
3CD Deluxe Box Set: https://Elvis.lnk.to/TheSearcher_DeluxePR/amazon
Digital (standard): https://Elvis.lnk.to/TheSearcher_StandardDigitalPR
Digital (deluxe): https://Elvis.lnk.to/TheSearcher_DeluxeDigitalPR

For future Elvis Presley music news:

WEBSITE: www.ElvisTheMusic.com
FACEBOOK: www.Facebook.com/ElvisTheMusic
NEWSLETTER: https://elvis.lnk.to/nl_form!searchPR

SOURCE Legacy Recordings

Os Pontos Chave Para Ganhar Dinheiro Com O Programa 'YouTube Partner'

The keys to earning money through YouTube’s Partner Program


It’s been a while since YouTube changed its rules for channel monetization.

To earn ad revenue through the Partner Program, your channel now needs at least 1000 subscribers and 4000+ hours of annual watch-time.

How do these new requirements effect you?

I’ve explained why the changes shouldn’t give you too much stress, even if it means you can’t monetize all your videos right now.
But if you want to meet the minimum threshold for earning ad revenue through YouTube’s Partner Program…

It’s clear what steps you need to take to monetize your channel and videos on YouTube:

Here are 8 articles that will help you build inventory, post videos at the smartest times, and better understand your audience:

  1. Not all videos need to be “music videos”
  2. YouTube and the ever-confusing world of Art Tracks
  3. Creating a good lyric video for less than $10
  4. Why you should be scheduling your YouTube videos (and how to do it)
  5. The 30-Minute YouTube Bootcamp for Musicians
  6. The anatomy of a highly-optimized YouTube video
  7. Six tips to making a no-budget music video
  8. Why you should know everything there is to know about your YouTube channel
Wherever eligible, we will place claims on ANY video on YouTube that uses your music and you’ll earn a share of the associated ad revenue.