Power Field Studio

Power Field Studio

segunda-feira, 29 de maio de 2017

Chris Cornell - As Vendas Dão Um Salto De 550% Após A Sua Morte

Chris Cornell's Sales And Streams Jump More Than 550 Percent Following His Death

First of all thanks to Hugh McIntyre for this article.

Whenever a beloved musician passes away, sales and streams of their most popular works shoot through the roof. Devotees want to listen to their favorite tune or full-length again in an attempt to find some solace, while casual fans or those who might not have known the artist's work in life go out of their way to finally discover what they had been crafting for years, which has become much easier now that streaming platforms have taken over.
Earlier this month, legendary rock musician Chris Cornell passed away from what appears to be a suicide, and in the days and weeks since, fans everywhere are listening to the art he created as a solo artist and as a member of Soundgarden and Audiosoave, both of which were highly successful in their time.

According to Nielsen Music (reported by Billboard), the sales and streams of Cornell’s career discography grew by just over 550% from the week prior to his death. On platforms like Spotify, Apple Music and Pandora, the songs he recorded with his two groups and as a solo act were streamed 32.5 million times during the week in which he passed away. The charting week prior to that, his tracks were played five million times, which is still a healthy amount for somebody not currently promoting any new material, and it shows that while the jump in streams may have been massive after he died, it’s not as if the world had forgotten the genius of Chris Cornell.

That same week, 38,000 Chris Cornell albums (again, that sum includes both Soundgarden and Audioslave records as well) were sold, which represented a 1,700% gain in purchases. The week before his untimely death, only 2,000 records were sold.
When it comes to digital track purchases, fans really stepped it up, and in the tracking week ending May 18, Cornell’s music sold 144,000 copies. That is a 2,222% rise from the week before, when only 6,000 songs were purchased.

When the Billboard 200 is refreshed shortly, at least a few albums recorded by Cornell will likely reappear on the all-encompassing ranking, and he and his music are sure to posthumously own a number of spots on rock-specific charts for weeks to come.

sexta-feira, 26 de maio de 2017

Resident Evil: Vendetta - Trilha Sonora Será Liberada

‘Resident Evil: Vendetta’ Soundtrack to Be Released


Madison Gate Records will release a soundtrack album for the animated movie Resident Evil: Vendetta. The album features the film’s original music composed by Kenji Kawai (Ghost in the ShellIp Man). The soundtrack will be released digitally tomorrow, May 26 and is now available for pre-order on Amazon, where you can also listen to audio samples. Resident Evil: Vendetta is directed by Takanori Tsujimoto, executive produced by Takashi Shimizu and features the voices of Matt Mercer, Kevin Dorman and Erin Cahill. The third installment in the CG animated film franchise follows a group of soldiers who battle hordes of zombies while trying to prevent a madman from unleashing a deadly virus in New York. The movie will be playing in theaters for one night only on June 19 through Fathom Events (click here to order tickets) and will be released on Blu-ray and DVD on July 18 by Sony Pictures Home Entertainment.
Here’s the track list of the album:
1. Operation (3:25)
2. The Search (1:18)
3. Zack (3:30)
4. Retreat (2:39)
5. Cathy (1:26)
6. Vendetta – Main Titles (0:51)
7. Arias – Lament (0:58)
8. Rebecca’s Research (1:12)
9. Gas (2:47)
10. Infected (4:00)
11. Death Merchant (1:29)
12. Rocky Mountains (0:21)
13. Arias – Order (0:42)
14. Chris and Leon – Alike (1:22)
15. My Blood (1:38)
16. Patricio (2:08)
17. Abduction (2:00)
18. Animality Virus (2:37)
19. Meet Sarah (3:48)
20. Manhattan (4:56)
21. Cerberus (2:26)
22. Chris and Leon – Hideout (4:56)
23. World in Flame (1:35)
24. Diego (1:17)
25. Extreme Battle (2:28)
26. Unleash It! (0:43)
27. Ariego (2:06)
28. The Final Stage (3:25)
29. Vaccine (2:51)
30. Vendetta – End Titles (4:38)

quinta-feira, 25 de maio de 2017

Vídeos De Música Interativos A Última Forma De Ter Audiência

Interactive Music Videos Are The Latest Way To Get Under Listeners' Skin

First of all thanks to Melissa Daniels for this article.

When I heard Los Angeles indie rockers Local Natives released a new single called “I Saw You Close Your Eyes,” I knew I had to check out what they'd been up to  — but first, I had to dim the lights, lean toward my laptop and do what the title said. 

The band launched the single with an interactive app from Lee Martin, a developer working in the music industry. “Close Your Eyes” won't play unless the listener closed their eyes in front of their webcam — and no peeking, or else the music stops.

New technologies — from face detection to Google street view, from virtual reality to wearable devices — are enabling creators like Martin to explore more visceral, interactive ways for musicians to connect with audiences.

 Music is the perfect vehicle for these experimentsbecause it creates a thread of emotion in an otherwise cold space,” he said. “ As technology blends more seamlessly into our lives, it’s exciting to consider how we’ll be able to engage our senses and create a more personal connection with the art we love.”

In the case of the “Close Your Eyes” project, Martin had an idea for using webcam technology to sense when viewers’ eyes were open or closed when working with electronic music artist Cut Copy a few years ago. He create an app that used face detection to check if a pair of eyes were present in front of the webcam — and if a face was detected but eyes were not, the program could assume the eyes were closed. That project went in another direction but he pocketed the idea — and found a home for it with Local Natives aptly titled track.
In Martin’s mind, there’s no doubt interactive videos are here to stay. The industry may think so too — web-based, interactive projects aren't just coming from indie acts or underground bands but high-profile recording artists like Usher and Bob Dylan

Bjork, an artist known for pushing technical boundaries, made interactivity and immersion the focus of a new project called Bjork Digital presented by the LA Philharmonic, open now through June 4. Viewers are treated to six virtual reality experiences while donning custom-made headsets set to  music from Bjork’s latest album Vulnicura, in addition to other video experiences.

Canadian indie rock maestros Arcade Fire were other early adopters of interactive videos  — the web-based video for “Neon Bible” lets users play around with the hands of largely cloaked figure,  while “Reflector” uses a mobile phone and a web browser.  

But it was all the way back in 2010 when their song “We Used to Wait” was used in the Chris Milk project “The Wilderness Downtown.” Before pressing play, the user provides their childhood address to personalize the images that are displayed, creating an experience is as fraught, intimate and panoramic as an Arcade Fire song itself.

Martin said this project was a tipping point in recognizing the power of interactive videos, noting how the “geo-nostalgia” of a personal physical address  makes the video timeless.
“Technology was not the story, it was the vehicle for engaging the senses and inspiring memory,” Martin said. “I applaud any efforts where the technology dissolves away while creating focus.”

Steve Milton of Listen, a sound branding agency founded in 2012, also said “The Wilderness Downtown” was an a-ha moment. 
“They personalized it and it was really emotive,” he said. “It brought another element to the music in a way that wasn’t gimmicky, that was really powerful.”

Listen, home to 15 employees headquartered in New York City, has created more than a dozen interactive videos via a partnership with Microsoft. One was a game-style featured an 8-bit remix of the MGMT song “Go” that mimics a driving car in a retro scene to match the sound, where the car speeds up or slow down base on the rhythm of the song. 

Another project featured New Zealand-based duo Broods for their song, “Heartlines,” and featured Microsoft Band wearable technology to track the heart of the lead singer, Georgia, as she performed, and translate the data into geometric visuals. The band liked it so much they took it on tour, Milton said.

“We’re trying to make sure we’re using technology in a way that is going to bring an emotive quality to the experience, rather than just technology for the sake of it,” he said. “We want to make sure people are able to experience the music and beyond in a way that is a new, but also in a way that allows them to feel immersed and kind of have an emotive experience.”
Martin similarly warned against using technology in ways that don’t merit the users’ time. Creating a focus, he said, is key to a successful interactive project.

A good concept should elicit a moment of trust between you and your user,” he said. “They are willing to invest their time to experience something new. Ask yourself if the concept you have created fulfills this promise.

Melissa Daniels is a lifelong student of music and listening habits. She lives in Los Angeles with two cats, a guitar and an ever-growing record collection.


quarta-feira, 24 de maio de 2017

Nashville's Music Startup Celebra 3 Anos E Continua Se Movimentando

Nashville's Music Startup Accelerator Celebrates Wrapping Its Third Year And Looks Forward


First of all thanks to Hugh McIntyre for this article.

Nashville-based Project Music, a startup accelerator that focuses solely on music tech, just graduated its third class of brand new companies last week at the 2017 Music Biz conference in music city, and for its third year in business, things were slightly different this time around.

Project Music was created by the Entrepreneur Center, an organization that describes itself as “the front door for entrepreneurs aspiring to create companies in Nashville.” The goal was to foster entrepreneurial talent with not just resources ($40,000 in initial funding, for example), but by connecting upstart founders and owners with those at the top of the music industry. Nashville is perfect for a program like Project Music, as all three of the major labels have bases there, most figures in the business pass through fairly often (if they're not actually based there) and every type of company that makes up the music industry, including publishing, licensing, management, booking and anything else imaginable can be found just down the road.

For its third iteration, the team behind Project Music decided to scale things down, opting to work with just four companies, while in the past, the number has been either seven or eight. The switch was made not out of financial need, but rather because by choosing fewer startups, the resources available to Project Music could be put to much better use.
“It’s given the startups’ advisors more time with the companies on a day to day basis,” explained Heather McBee, who runs operations for Project Music. “In the past, we had those advisors doing double duty, as they were attached to a core team and advising the other seven.”

By spending more time with their chosen startups, the advisors were able to form deeper, more meaningful connections with the fledgling companies, taking them to more meetings, introducing them to important people in the Nashville scene and giving them the advice that has now prepared all four startups to leave the program and venture out on their own.

Four companiesScripturally Sound (a subscription tool that helps pastors choose music to include in their sermons), Eevet (an A.I. product that assists in venues booking the right artist to assure they sell the greatest number of tickets possible), Eyebuy (a machine learning behind-the-scenes player that allows those watching any media to immediately purchase products inside the show or video) and Hi Karl  (an A.I. chatbot that helps people find concerts just a few hours or a few days away)—left the Project Music accelerator program last week, but they aren't going far. It appears that all four plan to either stay in Nashville, or at least operate part of their business in the area.

McBee also pointed out that this year, the companies that graduated are almost all already in business, and most, if not all of them already have a customer base that is steadily growing.

Now that three years of classes have come and gone, the Entrepreneur Center is already looking at what might be different next time around, and there will be a fourth go at establishing the next big music startup. The Country Music Association has already signed on to sponsor the program yet again, and McBee and her team are excited to get to work and shake things up again, potentially even changing what an accelerator looks like. 
“We’ve got this program that is three years in and that has been a success, but now we’re looking at whether or not the accelerator model is the right thing to be able to support as many entrepreneurs as we can that are in this space.”
Project Music still has plenty of time before the selection process begins for the fourth year, but with the number of applications rising annually and the music startup community growing, there is no reason to believe the next venture won’t be even more promising than this latest group appears to be.


segunda-feira, 22 de maio de 2017

The Chainsmokers' 'Closer' Torna-se A Segunda Música Ao Alcançar Mais De Um Bilhão De Plays No Spotify

The Chainsmokers' 'Closer' Becomes The Second Song To Reach One Billion Plays On Spotify


It seems like every week, The Chainsmokers are breaking this record or tackling that charting feat, and now they have yet another incredible accomplishment to their name.
The Chainsmokers have now become just the second artist in history to see one of their songs hit the one billion mark on Spotify. The group’s global smash “Closer” has just recently moved into ten digit territory, making it the second most-played song of all time on the Swedish streaming platform.

“Closer” follows not too far behind Drake’s “One Dance,” which became the first song to hit one billion streamsback in December. Since then, that song has continued to be played constantly, and it has already racked up another 200 million plays since it reached one billion....and it’s only a matter of time before it makes it to one billion and a half. 

The electronic dance production duo’s biggest hit, which also features pop singer Halsey, was a smash from the moment it was released, and it still isn’t done being played by millions of fans and as a staple on radio. The track debuted inside the top 10 in the U.S. and didn’t leave the region for months. It quickly worked its way to the top of the Hot 100, where it remained for an incredible 12 weeks, ending its reign as one of the fourth longest-running No. 1 hits of all time in America. “Closer” helped the group extend its stay inside the top 10, and just recently, they became the second act in history to hold on within the region for an entire year without a break. 

Incredibly, “Closer” isn’t even a year old yet. The song was released in July of 2016, so it will soon celebrate its one-year anniversary, and what a busy year it has been.
While “Closer” is just the second song to hit one billion streams on Spotify alone (it’s important to note that this accomplishment is focused solely on that one platform, as the song has many additional millions of plays when taking into account other sites like YouTube, Apple Music, Pandora and the like), there are a handful of others that are coming in on the milestone. Ed Sheeran’s “Shape Of You,” Major Lazer’s “Lean On” and Justin Bieber’s “Sorry” are all inching closer and closer every day, and the billion club will have a third member any day now.

Chris Cornell As 10 Músicas Mais Tocadas Na Rádio Depois De sua Morte

Chris Cornell's 10 Most-Played Songs on Radio Since His Death


The news of Chris Cornell's death broke early Thursday morning, and radio was quick to honor the rocker with songs stretching across his sizable discography, from his work as the frontman of multiple bands to his solo efforts.
Across U.S. terrestrial radio stations Thursday, listeners could hear Cornell's wailing, multi-octave voice via a variety of songs across multiple formats. SoundgardenAudioslaveTemple of the Dog -- didn't matter, radio played it.
Songs were led, far and away, by Soundgarden's "Black Hole Sun," considered one of the quintessential tracks in the band's catalog (and the act's first of six No. 1s on the Mainstream Rock Songs chart). The song was played 537 times on May 18, according to Nielsen Music.
Two other Soundgarden songs populate the top five most-played songs by Cornell on Thursday: "Fell on Black Days" (357 spins) and "Spoonman" (340). Like "Sun," the tracks are from 1994's Superunknown, Soundgarden's lone No. 1 album on the Billboard 200.
The remainder of Cornell's top 10 most-played songs May 18 includes a pair of Temple of the Dog tunes: "Hunger Strike" (No. 4; 314) and "Say Hello 2 Heaven" (No. 5; 302), as well as two Audioslave tracks, led by "Like a Stone" (No. 6; 301).
Cornell's solo material was also revisited, including "Nearly Forgot My Broken Heart," the lead single from 2015's Higher Truth and a No. 2-peaking song on Mainstream Rock Songs (159 plays May 18). Also included: "Nothing Compares 2 U," Cornell's solo acoustic tribute to its writer, Prince, that Cornell recorded for SiriusXM in 2015 (144 plays). (The cover resurfaced following Prince's April 2016 death, peaking at No. 34 on Mainstream Rock Songs.)
A full recap of Chris Cornell's 10 most-played songs on U.S. radio on May 18:
1, "Black Hole Sun," Soundgarden, 537 plays
2, "Fell on Black Days," Soundgarden, 357
3, "Spoonman," Soundgarden, 340
4, "Hunger Strike," Temple of the Dog, 314
5, "Say Hello 2 Heaven," Temple of the Dog, 302
6, "Like a Stone," Audioslave, 301
7, "Outshined," Soundgarden, 243
8, "Burden in My Hand," Soundgarden, 189
9, "Rusty Cage," Soundgarden, 185
10, "I Am the Highway," Audioslave, 163


Music Victoria Publica 10 Pontos Para Manter Viva A Música Ao Vivo Da Sua Cidade

Music Victoria Publishes 10-Point Guide to 'Save Live Music' in Your City


Keep the doors open, work together and always protect the musos. These are just some of the key ingredients for a thriving live music city, according to a new 10-point plan published by trade association Music Victoria. 
The Victorian Live Music 10-Point Plan (see below), which pays homage to Spinal Tap and actually goes to 11, highlights the steps the state’s music industry has taken over the last seven years to help foster its live music scenes. These trade secrets, published Monday (May 22), could even “help save live music in your city,” the trade body enthuses. 
The city of Melbourne has a reputation as a world-class music city and is arguably the live heartbeat of Australia. Music Victoria hopes its top tips can serve as a guide to other cities. “Melbourne seems to be bucking the international trend of the decline of live music industries and I’m often asked what is the secret to our success,” Patrick Donovan, CEO Music Victoria and chair of the Australian Music Industry Network, tells Billboard. “We thought it timely to document the reforms and initiatives that Victoria has undertaken in the last seven years and to share it with the world.”
The plan is based on initiatives developed with partners and stakeholders including the state government of Victoria, Fair Go 4 Live Music, Save Live Australia’s Music (S.L.A.M) and venue and studio owners, promoters and academics.
Music Victoria shaped its top-10 rules after fielding multiple requests for strategic advice from such cities such as London, Bangkok and Amsterdam, the latter of which is interested in adopting the “Agent of Change” principle, a world-first initiative introduced by the Victorian Government in 2014 which protects venues from encroaching residential developments.
"We're really impressed by the strength of Victoria's music offer, particularly the way their live scene is so neatly and harmoniously woven into the city's complex infrastructure,” notes Alex Mann, acting live performance official from the British Musicians' Union's live performance department. “By using legislative measures such as Agent of Change, Victoria's music industry has shown that it's possible for live music to run alongside planning, licensing and environmental priorities in a way that works for everyone. It's a really great example for aspiring and established music cities around the world."
Earlier this month, the Victorian government announced Melbourne had won the bid to host the Music Cities Convention in April 2018. Music Victoria’s Donovan says his organization will use the platform of the confab to discuss the plan and “other great ideas to support music.”
Visit Music Victoria for more. 
The Victorian Live Music 10-Point Plan
1.    Know your value – collect and publish data
2.    All aboard – Political buy-in
3.    Keep the doors open – “No lockouts here”
4.    Build your case – Present a clear, evidence-based plan
5.    Come together – Industry and government work together to achieve mutual benefits
6.    Localise it – Council commitment to live music
7.    Get smart – Excellence though best practice
8.    Get with the program – Attract funding and initiatives/programs to benefit industry
9.    Protect the players – There is no music without the creatives
10.    Rock n’ roll High School
11.    The Circuit Breaker - If all else fails, rally the troops