Power Field Studio

Power Field Studio

quinta-feira, 3 de março de 2016

Você Não Vai Acreditar! Albums Que Você Não Pode Mais Comprar


 Famous Albums You Won't Believe You Can't Buy Anymore




Albums go out of print all the time, and it's usually damn well justified. Humanity has produced a lot of terrible music over the years, and we just don't have enough room to keep it all lying around.
It's not all bad, though. Music goes extinct for many reasons, and it's a phenomenon that has claimed the shelf-lives of plenty of excellent albums. Music we'd like to see disappear forever is the topic of this week's Unpopular Opinion podcast ...
... where I'm joined by Cracked art snob Randall Maynard and J.F. Sargent, whoever that is.
Far be it from me to write a column full of bullshit opinions, though. Instead, let's talk about a few out-of-print albums (and a few that refuse to be sold any way other than "in print") that need to make themselves available to us immediately. For example ...

Neil Young's First-Ever Live Album

Tristan Fewings/Getty Images Entertainment/Getty Images
I talk about Neil Young in this column like it's still the 1970s, which is his fault for still being alive and doing things at such an advanced age. At any rate, let's talk about him some more! If you don't know any other Neil Young songs, there's a good chance you're at least familiar with stuff like "Old Man"and "Heart of Gold" ...
... which were both huge singles from his most successful and beloved album ever, Harvest. That "classic" is also responsible for spawning what has come to be known as "The Ditch Trilogy," a series of sloppy-but-completely-incredible albums that earned Neil Young a lifetime of reminders that, no matter how many times he's been asked, not once has he cranked out another album even remotely similar to Harvest.

Unless you count all of these.
The albums earned their group nickname by way of this Neil Young quote, taken from the liner notes of the greatest-hits collection Decade.
"['Heart of Gold'] put me in the middle of the road. Traveling there soon became a bore, so I headed for the ditch."
I've talked about one of those three albums previously. It's called On the Beach, and it's fantastic, but I almost wrote about another of the "Ditch" albums, Tonight's the Night, in that article instead.

If you've never heard it before, rectify that by picking up a copy anywhere fine music is sold. Also, be grateful that you can, because that isn't the case with all of the albums in this series.
Following the success of Harvest, Neil Young's record label wanted another album just like it and his fans wanted him to go on tour and play every song from it. He gave all of those people none of those things. Instead, his official follow-up to the expert craftsmanship of Harvest was a circus of an album called Time Fades Away, which consisted of completely new songs recorded while on a stadium tour of the United States. By that, I don't mean he used his downtime to hit the studio. No, he literally recorded the songs live onstage in front of scores of fans who'd never heard them before.
It's a mess, but the songs are still mostly in the same vein as the material on Harvest, except with louder guitars and less practice. In that way, it's a natural link between the studio perfectness of its predecessor and the complete and total chaos of Tonight's the Night. Also, it's completely unavailable in stores.
Well, if you're the Record Store Day type, you could have picked up a copy of the album on vinyl, provided you were willing to shell out for a boxed set that also included three other albums. He eventually scrapped that plan, though, in the name of "focusing on other projects." There have been several reasons given for the album's continued absence from store shelves, chief among them being that Neil Young just plain doesn't like it. He calls Time Fades Away his least favourite among everything he's recorded, like he doesn't even realize he was still making music in the '80s.
That's probably just a convenient excuse meant to mask the true and far more hilarious reason why you'll never get to buy a pristine copy of Time Fades Away in your lifetime. To put it plainly, the album doesn't exist anymore. Specifically, the master tapes are missing because, as is stated right on the back cover, the songs were recorded directly to a computer that, as it turned out, made music that kind of sounds like ass. No two-track master tapes were ever made. That makes remastering the album in the traditional sense completely impossible, meaning any new release will sound like the same shit it did back when it first came out. So, if you've ever wondered how Neil Young developed his healthy mistrust for digital music, this album is probably your answer. It's also, all things considered, pretty damn great.

Any Garth Brooks Album (Digitally)

Michael Loccisano/Getty Images Entertainment/Getty 
Quick! Name the best-selling albums artist of the SoundScan era! If you said anything other than Garth Brooks, your deduction skills are fucking terrible. Everyone else, great job. The answer is, indeed, Garth Brooks. Also, who cares, right? Certainly not me; there are few things in this world I enjoy less than the music of Garth Brooks.
That said, there is one aspect of this accomplishment that makes him stand out among his peers. Unlike Led Zeppelin, The Beatles, Metallica, and pretty much any other name you'll see regularly in contention for the title of best-selling artist of all-time, Garth Brooks has never once made his music available digitally.
t's not for business reasons, either. He believes that albums should be enjoyed in their entirety and not divided up into singles and sold for less than a dollar each. You might recognize that as the exact same stance Radiohead used to take on their music. Who would've put their money on Garth Brooks being the last holdout among those two?
Jim Dyson/Getty Images Entertainment/Getty Images
Everyone in Radiohead, probably.
It's true, though ... for now. He's actually making plans to release his catalog in digital formats literally any day, and when he does he'll probably become the best-selling solo artist of all-time. Not just the best-selling solo artist of the SoundScan era. All-time. 

The Only Album Stevie Nicks and Lindsey Buckingham Recorded as a Duo

Kevin Winter/Getty Images Entertainment/Getty Images
When it comes to music duos, few are as recognizable or respected as Lindsey Buckingham and Stevie Nicks, which, considering there are five people in the band, is probably a standout among the litany of reasons why everyone in Fleetwood Mac hates everyone in Fleetwood Mac.
Most people probably can't even list any of the rest of the members, and the band is named after one of them.
Wikipedia
The guy with the balls.
Lindsey Buckingham and Stevie Nicks are fairly well-known as a duo, is what I'm getting at, which makes it all the more strange that, for almost four decades now, the only album they ever recorded as a pair has been out of print. It's called Buckingham Nicks, appropriately enough, and holy shit, check out Stevie Nicks on the cover.
Wikipedia
Lindsey Buckingham looks pretty great too.
So, what gives? Is this a terrible album? Is this just another case of musicians not wanting their embarrassing early recordings to see the light of day? Not at all. Stevie Nicks and Lindsey Buckingham have both included songs from the album in their subsequent releases and live shows, and one of them ("Crystal") was re-recorded and released on the 1975 self-titled Fleetwood Macalbum where the two made their first appearance with the band. The music is just fine.

The Beatles' Only Live Album

Hulton Archive/Hulton Archive/Getty Images
It always surprises me that in the timeless "Beatles vs. Stones" debate, fans of The Rolling Stones almost never pull the most obvious card you can play in that argument: Who's the better live band?
That's not even sort of a contest. There has never been a time in history when The Rolling Stones would not have completely annihilated the The Beatles in a live setting. Granted, a lot of that has to do with the fact that The Beatles stopped touring altogether about halfway through their career because the screams from adoring fans made playing music in their presence a completely pointless effort, but still, they stopped and the Stones didn't. Facts are facts.
Even with that being the case, isn't it still sort of weird that a Beatles live album doesn't exist? Yes, there are technically a few releases of varying degrees of legitimacy that consist of live recordings you can purchase, but there is no official recording of The Beatles playing music in front of the sea of screaming girls that halted their growth as live performers. At least, it doesn't exist anymore.
In the years following the band's demise, fans demanded a live album of some sort, and they finally got one in 1975 when Sir George Martin (the band's producer, often referred to as "the fifth Beatle") was handed tapes from a few different live performances at the Hollywood Bowl. The resulting album sounded like shit, but they released it anyway. When it came time to re-release everything on CD, though, The Beatles' only live album wasn't invited to the party.
Wikipedia
There's probably not a market for Beatles stuff anymore anyway.
On the one hand, it's understandable. If you've heard Live at the Hollywood Bowl then you know it's not exactly a pleasant listen.
The crowd sounds like a million rape whistles being blown at once, and because it's compiled from a few different performances it even contains a Hollywood movie-style continuity error that involves the band referring to both A Hard Day's Night and Help! as their "new album," when the two were actually released more than a year apart. Bringing the album to life was a process plagued with all sorts of mishaps and glitches, the most hilarious among them being that part of it involved using a vacuum cleaner to blow air into a piece of recording equipment to keep it cool enough to transfer the original recordings to a usable mixing board. Nevertheless, fans ate it up. The album debuted at No. 1 in the U.K. and at No. 2 in the U.S.
Again, I do understand the thinking behind not making this available today. It does sound terrible. On the other hand, though, that's exactly why it should still be in print. The Beatles were a phenomenon that will be discussed for a long time, and a huge part of the mystique surrounding them as a band has to do with those deafening screams from the crowd that basically ruined every attempt at putting on a decent concert.
It's not like The Beatles were the only band making music people liked at the time, but they were the only band that elicited that kind of reaction from the general public. What's happening in that video is not fandom, it's an illness. Beatlemania was a plague that infected the United States. It's all well and fine to explain that part of the legend to someone, but wouldn't it really drive the point home if you could throw on the band's lone attempt at an official live album for future generations to hear while we bore the shit out of them by talking about the Beatles?
I'm not saying we need this album for entertainment purposes, but as far as documents of noteworthy moments in American history go, we could do a lot worse.

quarta-feira, 2 de março de 2016

TIDAL, Do Jay-Z, Está com Sérios Problemas!


 
Tidal's In Big Trouble

First of all, Thank to My Friend Bobby Owsinski for this article .

When Jay-Z bought the music streaming service Tidal last year the purchase was met with a lot of hope and controversy.

Hope because he was an artist and successful businessman who could steer the company in the right direction. Controversy because of the initial tone-deaf press conference where a who's who of artists were trotted out, all saying that they'd finally be getting their financial due now that Tidal was here.

Since then it's been all downhill. Just in the last 30 days:
  • Tidal exclusively released Kanye West's latest album The Life of Pablo, which gained no traction on the Billboard charts since Tidal refused to release any of the user data to Nielsen. A total embarrassment for all.
  • Yesterday Tidal was served with a class-action lawsuit for $5 million for failing to register and pay mechanical royalties to an artist in the U.S. This is exactly the same type of lawsuit currently pending with Spotify, and one that an "artist's company" would be expected to avoid.
  • Today it's being reported that Tidal fired both its COO and CFO, after having fired it's CEO late last year. At this point, the company is left without any experienced leadership.
Jay-Z has reportedly been in talks with Samsung to buy Tidal, but one wonders why that company would even want it, since it already has a failing music service in Milk Music.

Tidal could have been an innovator and leader in the streaming sector, but instead it's just a mess. It's lead in hi-res music streaming was never exploited and even acknowledged once Jay-Z took over, and every month there's a new mis-step. Maybe Jay-Z isn't the businessman he's cracked up to be after all.

segunda-feira, 29 de fevereiro de 2016

IMPRESSIONANTE! Um Home Theater De 6 Milhões de Dólares


Shock and awe: A $6 million home theater

If your typical high-end home theater with rows of plush seats, velvet wallpaper, and popcorn machines offers Cadillac levels of performance and luxury, then Jeremy Kipnis' $6 million ultimate home theater is more like a fire-breathing Ferrari 599 GTB Fiorano, the fastest production Ferrari ever built. 
This home theater is all about aggressively advancing the state of the art of picture and sound presentation. Yes, it's comfortable and beautiful, but its prime directive is a quest for the very best. Nothing, and I mean nothing, is overlooked. Kipnis won't settle for second best. 
The 8.8 channel audio system is fed by a well-balanced combination of audiophile solid-state and vacuum-tube amplifiers. The KSS is astonishing in the way it delivers power, but with 11,315 very high-quality watts on tap, that's hardly surprising. The 8.8 channel system uses 16 (!!!) 18-inch subwoofers and that might be why the KSS is easily the most effortlessly powerful home theater I have ever heard. Unlike all of the other high-end home theaters, the KSS was designed to present picture and sound beyond that found in even the finest screening rooms. Kipnis spared no expense to build the very best.

domingo, 28 de fevereiro de 2016

Call of Duty: Black Ops III - Compositor Jack Wall - Trilha Sonora Completa


Call of Duty: Black Ops III Composer Jack Wall 

First of all, thanks to "Sound Works Collection" for this article. 
Composer Jack Wall about his work on the critically acclaimed Call of Duty: Black Ops III video game.




ABOUT COMPOSER JACK WALL:

Jack Wall’s distinguished musical career includes composing for film, television, video games and concerts as well as his early years producing and engineering albums for recording artists. Renowned for his rich, cinematic scores for popular franchises such as Call of Duty, Mass Effect, Myst, Splinter Cell and Jade Empire, Wall’s repertoire spans a diverse range of musical styles and influences, while working with the world’s top orchestras and musicians.
Wall is celebrated among a Hollywood elite of composers invited to score one of the most successful entertainment properties, Call of Duty. His score for Black Ops II delivered in grand fashion an adrenaline-fueled, deeply emotional and adventurous musical palette that took the blockbuster series in new sonic directions. In 2013 Wall received Best Video Game Score at the ASCAP Film and TV Music Awards.
Collaborating with the world’s leading game studios, Wall is widely recognized for composing some of the most iconic scores for the medium. Wall created the distinctive musical signature for BioWare’s sci-fi epic Mass Effect, combining ’80s electronica, synthetic instrumentation and futuristic atmospheres. The soundtrack won numerous accolades, achieving cult status with fans. In 2011, Wall received British Academy (BAFTA) and Spike TV VGA nominations for his work on Mass Effect 2.
Composing for and conducting a full symphony orchestra and master chorale, Wall first garnered attention with his dramatic score for Ubisoft’s MYST III: EXILE, receiving universal critical acclaim including several Soundtrack of the Year honors. For the climactic sequel, Myst IV: Revelation, Wall was awarded Music of the Year at the Game Developers Conference.
With Jade Empire, Wall crafted a Chinese and Asian instrumental palette incorporating an “East meets West” approach. Working with authentic Pan-Asian instruments Wall crafted an exotic, percussion-driven score to enhance the mythological Chinese setting. Jade Empire was voted Best Original Soundtrack Album by the Game Audio Network Guild.
In addition to his composing achievements, Wall served as Music Director and co-producer for composer/librettist Cindy Shapiro’s PSYCHE: A Modern Rock Opera, an innovative modern retelling of the ancient Greek. He also co-created Video Games Live and served as its Music Director/Conductor from 2005 through 2010 performing with more than 50 of the world’s finest orchestras including the Los Angeles Philharmonic, Hollywood Bowl Orchestra and London Philharmonia Orchestra.
Among his latest projects Wall is scoring the next installment in Activision/Treyarch’s flagship franchise, Call of Duty: Black Ops III, and additional music for CW Television Network’s historical fantasy drama series, Reign. His second entry in the Call of Duty legacy, Wall’s score displays the hallmarks of an epic, sophisticated narrative and explores new musical territory for the record-breaking series including big band and swing. 

sábado, 27 de fevereiro de 2016

Oscar Em 1 Minuto: Sons! Escute!


Oscars in One Minute: Sound


A quick look at the six nominees across the two Best Sound categories (sound editing & sound mixing) at the 88th Academy Awards.


The nominees are: • Bridge of Spies
• Mad Max: Fury Road
• The Martian
• The Revenant
• Sicario
• Star Wars: The Force Awakens

sexta-feira, 26 de fevereiro de 2016

Cante Para Ganhar


Sing for the win - A new app game developed by a Cambridge student challenges people to sing the right note at the right time in order to smash down a wall and advance to the next level - surreptitiously engaging them with basic music theory at the same time. - See more at: http://www.cam.ac.uk/research/news/sing-for-the-win#sthash.e2QFIcUl.dpuf

"I hope this app will encourage people to not be so self-conscious and just make some noise."

A new game for the iPhone and iPad called SingSmash is taking an innovative approach to familiarising people with music theory - by sneaking it through the backdoor.
Gamers have to sing into their phone or tablet. By hitting the required note at the right moment, a chunk of translucent wall is briefly rendered impermeable - hopefully in time to bounce a constantly moving ball back at the opposite side, knocking out blocks to progress to increasingly complex levels.
Released today, the game - which is like a handheld mash-up of a brightly coloured ‘Pong’ and an exacting, stripped-down ‘Rock Band’ - was developed by MPhil student Charlie Williams from the Centre for Music and Science as a response to his experiences of teaching music.
Using the game format, the app gets people stretching their vocal chords to ricochet the ball back at opposing blocks - while stealthily introducing them to notation by telling them what they’ve just sung.
“I didn’t want to put theory up front and scare people by stating ‘Now try and sing a harmonic minor scale’ - which can sound pretty daunting,” says Williams. “But if you beat a level, then you find out ‘Guess what? You’ve just sung a harmonic minor scale!’ - people can start to gain confidence, recognise notes and even discover talents with voice and pitch they may have never realised they possess.”
Williams feels that the way a lot of music is taught to beginners can often miss the point: that the first and most important thing with music is to have a go. He hopes SingSmash will help people overcome self-consciousness and get them to do just that, singing an increasingly adventurous series of notes and even licks as they progress.
“In many music lessons, you learn the names for things first and then you learn how to do it - which seems completely backwards and can put people off. When I teach music I try to emphasise actually doing it first, and I wanted to build a game to encourage that and make it fun, while slipping in the educational aspect so that if people want to build on skills they develop through the game then they can,” says Williams.
SingSmash uses inbuilt algorithms and pitch detectors to match the incoming sound to the best fit note within a broad but specified spectrum. To help people stay within the right range, the background music and in-game sounds - such as the collision noise - subtly match the notes of each level.
There is also a cunning secret feature - known in the gaming industry as an ‘Easter egg’ - which gives you a helping hand if you sing in a certain way, although Williams is keen not to spoil the surprise.
The game starts at a basic level and is very kid-friendly, but employs increasingly complex musical motifs as players advance through the game - to the point where the beta-testers Williams used have yet to crack the hardest level with their voice alone.
“You can play SingSmash using an instrument too, and my most enthusiastic beta-testers said they could only beat the top level with guitar. To my knowledge, no-one has managed to beat it just by singing as yet, so that’s a challenge right there!”
The app was built by Williams - who has gone from classically trained musician to self-confessed “tech-head” - in collaboration with musician Emma Hooper and graphic artist Jeff Kulak. It will initially cost 69p to download, a decision the team was reluctant to take, but, as Williams points out, “we are desperate to spend more time making games, and that takes money”.
Potential future projects include creating multi-player versions of the game and adapting it to incorporate rhythmic exercises. One of the important aspects for Williams is that SingSmash promotes the making of music, not just emulating pre-existing music. “Most music games - such as ‘Rock Band’ - are imitative. They are really fun games but with SingSmash you are actually making music for yourself,” he says.
“A lot of people who are self-taught are adverse to music theory, it can seem elitist and put people off. I’m hoping that people who play guitar in a band or whatever can use this as a fun way to build up their skills and explore new musical patterns.
“You don’t have to sing nicely, you just have to sing on the pitch - I hope this app will encourage people to not be so self-conscious and just make some noise. The best thing about kids is they just go for it right away, people are so worried about doing something wrong - this app is almost like a trick that might get adults to forget they are actually singing!”

quinta-feira, 25 de fevereiro de 2016

Minha Trilha Sonora e Efeitos Para um Game "OVERWATCH" - BLIZZARD - Video



My Soundtrack and Sound Design for Video Game "OVERWATCH" - BLIZZARD 

Bruno Cantinho 
Power Field Studio




I just replace the soundtrack and sound design (effects) I keep the caracter original voice. See the video below.