Power Field Studio

Power Field Studio

quarta-feira, 30 de agosto de 2017

Sony/ATV Lançam APP (Score) Para Verificação De Royalties

Sony/ATV Launches App for 'SCORE' Royalty Portal


After giving its SCORE royalty portal a makeover in May, Sony/ATV Music Publishing is today (Aug 29) launching an app version of the service, allowing songwriters to access real-time data about their earnings on iOS and Android.
Like its online alternative, the app offers constantly-updated earnings information that can be searched and organized by song title, income source, time period and territory. The app also includes SCORECARD, a feature offering a graphic summary of each writer's royalties for both current and past periods.
“At Sony/ATV we are committed to providing our songwriters and their teams with an unrivaled level of transparency and service, which includes giving them access to the most highly-detailed royalty information available," said Sony/ATV chairman and CEO Martin Bandier in a statement. "The launch of the SCORE app is an important next step in us delivering on that promise and now means our writers can obtain an unsurpassed insight into their historic and current period earnings with one simple click.”
For example, after signing into the app, the home page gives the money earned by the songwriter during the period; as well as what was earned and payed in the previous period. With one touch, writers can see their earnings broken out by country and will have the further choice to click on a map view. The map view gives the ability to click on any country to see revenue by the top license type, the top songs and the top sources, i.e. digital services and collection societies, in those countries.
Adds 2016 ACM and BMI Songwriter Of The Year Ross Copperman (who has written for the likes of Kenny ChesneyBrett Eldredge and Keith Urban): “Sony/ATV continues to pursue fair compensation for songwriters and, at the same time, makes worldwide information related to my songs easily accessible to me.”
The new SCORE app joins a growing list of similar digital initiatives to offer songwriters and other music industry players greater transparency in tracking their earnings. BMG recently launched an app version of its online MyBMG 3.0 royalties portal, and the Kobalt-owned AWAL released an app for artists, labels and managers to track streaming presence.

Tomorrowland 2017 Clama Pelo Título De Maior Mídia Social De Música Com Mais de 1 Bilhão De Visualizações

Tomorrowland 2017 Claims Title of Biggest Social Media Music Event Ever With Over 1 Billion Views


More than 200 million unique fans tuned in to watch the festival. 

If you thought Belgium's Tomorrowland was massive, wait till you see its reach on social media. Even 16 stages, 200 nationalities and 360,000 visitors across two weekends pale in comparison to those viewing the 2017 event from homes and mobile devices.
Official live stream and social media content for Tomorrowland exceeded 1.2 billion views by more than 200 million unique fans. The festival has declared itself the largest engagement for a music event in history -- and that's not taking into account the social streams of those playing the festival, nor the coverage from fans in the field.
“Tomorrowland became so much more than a festival,” headliner Armin van Buuren said in a statement. “It’s an amazing feeling to know that while you’re getting goosebumps at the MainStage in Belgium, literally millions of people around the world are watching my performance, even organizing home parties and having an amazing time as well.”
Viewers around the world tuned in via multi-channel live streams during the July 27-30 event on the Tomorrowland website and via it's official app. Daily coverage included the Main Stage and Freedom Stage, as well as coverage of special-curated stages by A State of Trance, Monstercat, Drumcode, Paradise, and more.
A special Tomorrowland Snapchat “Our Story” was available to users in six languages around the world. More than 77 million snaps were watched by more than 4.3 million users.
“I felt what I felt the first time I played, something that cannot be explained in words or seen on a video,” longtime headliner David Guetta added in a statement. “Not only has the growth of the event itself been amazing but also the content that they produce, like the live registration and after-movie. It just gets better and better each year. I think it’s great that people at home can watch the live stream and experience the festival as if they were there themselves.”

Indústria Da Música Pode Atingir US 41 Bilhões Em 2030

Music Industry Will Hit $41 Billion By 2030 According to New Goldman Sachs Report

An analyst forecasted that streaming will account for $34 billion of the total revenues. 

The global recorded music industry will grow into a nearly $41 billion behemoth by 2030, thanks largely to the growth of streaming, according to Goldman Sachs analyst Lisa Yang and her team.
The Goldman Sachs analyst further predicts that streaming will account for $34 billion of that, of which $28 billion will come from paid subscription while $6 billion will come from ad-supported streaming services. She predicts that another $4 billon will come from performance rights, synchronization will be $500 million, physical and downloads $700 million and other come in at $1.2 billion.
The report further states that thanks to the explosion of streaming, the Universal Music Group and Sony Music Entertainment should carry hefty valuations. Both companies are themselves not listed in the stock market, but the shares of their parents, respectively Vivendi and Sony. Corp., are publicly traded.
Looking at the Universal Music Group, Yang assigns a valuation of 19.5 billion euros, which according to the OandA website, converts to $23.3 billion; while she says that her estimates for Sony Music Entertainment’s performance suggests a valuation of 2.16 trillion yen or $19.8 billion.
Looking at UMG, Yang breaks out her estimates for that company, which helped derive its valuation. In the Goldman Sachs report, she estimates UMG’s revenue at 12.6 billion euros  ($15.05 billion) by 2030 (that’s twice its current level), of which 1.58 billion euros ($1.89 billion) will be from publishing; 9.3 billion euros ($11.11 billion) from streaming; 1.1 billion euros $1.3 billion) from artist services and music licensing; 500 million euros ($597 million) from merchandising and 150 million euros ($179.2 million) from physical and download sales.
In 2016, U.S. recorded music sales were up by double digits for the first time in nearly 20 years to 11.4 percent with $7.65 billion in revenue, according to the RIAA. That was up from $6.87 million in 2015. Although the music business showed signs of a recovery at the half-year mark, the 2016 year-end results show more significant growth, led by streaming revenue. This was the first time since 1998 that the U.S industry experienced a double digit increase in overall revenue.

terça-feira, 29 de agosto de 2017

Porque Sua Apresentação Acústica Não Precisa Ser Chata

Why Your Acoustic Show Doesn't Have To Suck


First of all thanks to Wade Sutton for this article.


Acoustic shows at venues such as coffee houses and restaurants are safety nets for a lot of artists not willing to put effort into learning how to perform.  I said “a lot of”, not “all”.

Think for a moment about how many times you have walked into an acoustic show and saw a singer/songwriter just standing there.  Doing song after song.  Nothing memorable.  Nothing worth talking about.  Background noise.

You know what I am talking about.  The kind of shows after which most people walk away not even being able to tell you the name of the performer.

So many artists forget about and fail to take advantage of what makes an acoustic show in a small venue so important to building a fan base.  The audience is close to you.  The setting is intimate.  The audience can see you expressing emotions with your eyes and face.

Yet so few actually capitalize on the opportunity.  

I have had this article idea cued up for some time and kept pushing it back because I was writing about other things.  But then something happened over Easter weekend that resulted in me deciding it was time to hammer this thing out.


...What Happened Leading Up To Easter Weekend...


About two weeks before Easter weekend, a 17-year-old client reached out to me because she was going to be traveling from her home near Nashville to the state of California, where she would be playing a fundraiser at a coffee house called the Night Owl.  See, the coffee house has this great idea where they invite artists to perform for tips and then the venue matches those tips in the form of a donation to help an area family in need.

We didn't have a lot of time to put the show together because, like I said, she contacted me two weeks before the show plus she was going to lose three days of rehearsal time because her family was driving to California.  We had to bust our butts because I really wanted her to make a splash at the fundraiser.

The show that was put together was barely over an hour in length when rehearsed in full.  It was just her, her guitar, and a microphone.  We worked on everything:  Finding just the right song order, the manner in which she looked at the audience at any given time, the way she expressed emotions, the things she said and how she said them, the stories she told, the way she moved around the stage, and her body language when she was talking.  We even found strategic points in the show for her to bring up the tip jar and that she was collecting e-mails from the audience (so that she could later market to them directly and turn them into FANS).

The artist worked her butt off and went out on a limb when I would suggest doing things on stage that would otherwise be out of her comfort zone.

So what happened?

I woke up Easter morning (the show had taken place the night before) and discovered that the artist had texted me around 3:30 in the morning.  Her mother had also e-mailed me around the same time.  They were both extremely excited.  See, she didn't just break the venue's record for the most tip money brought in during their fundraiser series.

She broke the previous record...by more than double.  

I'm not going to say in this article how much money she made but I will say this:  It was so much money that the coffee house's match was enough to send SIX local kids to summer camp later this year.

Oh, and she also had approximately 70 people at the show sign up for her e-mail list.

At an acoustic show...at a coffee house.

Why?  Because her show didn't suck.


…The Three Excuses...


The “acoustic coffee house show” (ACHS for the rest of this article) is a popular gig for upcoming artists because they don't have to have a full band in place.  Anybody who has ever tried to put together a band can relate with the frustration singers and musicians experience when trying to bring together the right group of people who are all operating on the same wave length and have the same amount of dedication to the project.  It can be a real pain in the ass, even more so if a struggling artist or band find themselves faced with coming up with the money to pay a musician to stand in for a show or two.

So the typical ACHS is a great way for the artist to grab their guitar and venture out on their own to do a show and possibly build up their fan base.  But many artists get on stage in this type of setting and just stand there behind the microphone giving the crowd no reason to actually WATCH them.  Then when they are asked about how the show went they respond with, “It was okay.  The crowd didn't react much but I had a lot of fun there!”

Okay.  First of all, whether YOU had fun is in no way an indication of whether the audience had fun.  I know this is going to sound harsh but you having fun in front of a lukewarm audience does more to hurt you as an artist than it does to help you.  Why?  Because a lukewarm reaction (or no reaction at all) from the crowd is a clear sign of a sub-par product...and you do NOT want to be putting a sub-par product out there for potential fans to consume.

When pressed further on the issue, the conversation with these particular artists leads to one of three responses:  “I want them to appreciate my songs” or “Aren't people coming to an acoustic show at a coffee shop expecting something laid back?” or “Audiences don't typically get that drawn in to a show made up of originals that they have never heard before.”

As far as wanting people to appreciate you for your songs, that is fine as long as your songs are awesome.  Insanely awesome.  Blow-your-mind awesome...which accounts for about one-percent of the all the songs currently in existence.  If that.

The other 99% range from pretty decent to shoot me and put me out of my misery...which means your live performance needs to pick up some of the slack.  Nothing is worse than mediocre songs accompanied by no performance skills.  

On the idea that people have a certain expectation when it comes to ACHSs.  Do you know why audiences at that type of show typically have low expectations?  Because most artists haven't given them any reason to expect anything better.  All I need to hear is “I'm doing an acoustic show at a coffee house,” and I immediately wonder if I should be tested for Narcolepsy because I suddenly find myself yawning uncontrollably.  I even yawned while I was typing that.  

Stop doing what people are “expecting” and do something that exceeds their expectations.  Don't give them what they are expecting.  If they are expecting one thing, it is probably because that is all they are used to seeing in that environment.  If they keep seeing the same thing over and over, they become fan-complacent and you become background noise.  So figure out what other people are doing and you do something radically different.  I will guarantee that you will see VERY different results at your shows.  

And the old fall back about audiences don't get into songs they aren't familiar with?  That is true to an extent.  A killer PERFORMANCE goes a long way toward solving that problem.  I remember years ago being dragged to a show in Struthers, Ohio (near Youngstown) to see a band I had never heard until that night.  I was sucked in for two hours because the energy was through the roof and the performance was so good.  And, more importantly, I REMEMBERED THE SONGS because of it.


...Because Last Impressions Are Just As Important As First Impressions...

Back to the show I was helping my client with.  The performance was put together to create a lot of build up going into the end of the final song.  I told her I wanted her to get out from behind the microphone and move to the lip of the stage to put “pressure” on the audience to look at her.  The song ended with her jamming hard on her guitar before hold it in the air and striking a pose that could only be described as very Bruce Springsteen-like.  It was something very different from what one would expect at this kind of show.  But for it to work, everything up to that point had to be planned out to make the audience experience certain emotions.  She drew them in and made them FEEL.

To be honest, I knew the show was going to be a success about one week before it happened.  That is because she told me on Skype that she broke out some of the produced performances while on stage at BB King's in Nashville.  She wanted to try it out and get a feel for it in front of an actual crowd.  When I asked how it went, she said exactly what I was hoping to hear.

“The energy was much different and people were WATCHING instead of just listening.”

One week later in California, with a fully produced show in her back pocket, people weren't just watching.  They were becoming fans.  Most artists doing one hour at a coffee shop would kill to make half of what she made in tips during that hour.  The elation in the text message she sent me and the e-mail from her mother said it all.

Audience expectations are like walls and it is your job to kick them down...and when it comes to live performance, good enough is not good enough.

segunda-feira, 28 de agosto de 2017

Astell & Kern Novo Music Player De Luxo

Astell & Kern's New Deluxe Hi-Res Music Player Packs A Mighty Musical Punch


First of all thanks to Mark Sparrow for this article.
How much do you enjoy music? Is it something that you have on in the background when working or is it something you simply can't live without and that you listen to incessantly? If you’re anything like me you’ll fall into the latter group. I’m infatuated with music and my collection of CDs ranges from early medieval polyphony all the way up to new music from around the world. Sometimes I’ll listen to music in the background when I’m working but for at least part of the day I will select an album or a playlist and settle down with a pair of headphones, shut my eyes and let the music carry me away. It’s better than meditation.
For those of us who are fanatical about our music, sound quality and clarity really matter. While I can listen to music on my iPhone, I really enjoy it best when I’m listening on my home audio system. So what can I do if I’m away from home or not in my music room and I really want to listen – rather than hear – to some music?
Well, for the past few weeks I’ve been treated to a music player that offers the same kind of performance as my main audio system but in a much smaller and more portable format. The Astell & Kern KANN is a new HI-Res music player from the geniuses at Korean company IRIVER. I looked at the AK70 and the AK Jr a while back, but this time I’m trying out the slightly more expensive and far more capable KANN to see what extra it offers for the money.
The KANN is a chunky piece of kit. This is no iPod Nano. It’s a trapezoidal shaped device that’s quite angular and no lightweight at nearly 10oz or 280g. The weight is mainly due to a huge 6200mAh battery that provides up to 15 hours of playback. This is definitely a music player for long-haul flights.
Finished in a unique ribbed aluminium, the KANN is available in a grey or blue finish. The first thing you notice about the design is the exquisite knurled volume control that sits like a cut-out cylinder in the right hand side of the player. It’s so tactile that you feel the urge just to turn it, just to feel its satisfying click. The screen is a 4-inch WVGA (480 x 800) touchscreen. It’s fairly responsive to touch but not the most detailed screen, but as it’s only displaying low-res album names and artwork, it’s absolutely fine. These devices aren’t mass-produced so it’s unlikely that Astell & Kern is going to be able to use something like Apple’s Retina screens.
Astell & Kern
The build quality of the Astell & Kern KANN is second to none and fashioned from a seamless block of aluminium.
The top and bottom plates of the Astell & Kern Kann are made from a Neoprene type material that’s smooth to the touch and which doesn’t show up fingerprints or scratches from trying to locate the headphone jack. It’s a thoughtful touch that keeps the player looking really nice. On the top plate there is a 3.5mm headphone jack and a 2.5mm jack for using a pair of balanced headphones. Bext to those two there’s another identical set of jack sockets that are for taking a line out, both normal and balanced, so you can hook up the KANN to an external amplifier. Finally, there’s a small power button for tuning the device on and off.

At the other end of the KANN, on the base plate, there are slots for Micro SD and SD cards. You can choose either format and they’re good for sizes up to 256GB in Micro SD and 512GB in SD, which should be enough for most people’s music collections, even in Hi-Res formats. There’s also 64GB of onboard storage, giving a total capacity at any one time of up to 832GB.
Also on the baseplate is a USB-C port for charging up the KANN and a Micro USB port that you can use to feed the digital signal into an external DAC or to use the KANN as an external DAC itself, taking the signal from another device. This is a very flexible device that can functions as a music player, a transport player or an external DAC. The possibilities are endless. It’s certainly a really good way of keeping your digital music collection on one device that you can either listen to portably or as the main transport centrepiece to your audio system, much as a CD player would have served 10 years ago.
Physical controls on the Astell & Kern KANN are quite minimal because most of the controls are on the device’s touch screen. Just under the screen there are some discreet buttons for stopping, playing, pausing, as well as Skip and Reverse buttons for navigating through your tracks.
At the heart of this gorgeous player sits a single AKM AK4490 DAC that can handle native DSD playback up to DSD256 (11.2mHz) as well as PCM audio playback up to 32bit/382kHz. Many other Hi-Res players will downsample files to 24-bit, but the KANN can handle these in native format.
The DAC feeds the signal through to a specially designed headphone amplifier that has normal and high gain settings. The KANN will drive headphones with very low impedance so there’s virtually no pair of headphones it can’t drive.
Astell & Kern
At one inch thick and 10oz in weight, the Astell & Kern KANN is no slender iPod Nano but it does include a large battery with up to 15 hours of playing time between charges.
The fabulous design and amazing specifications are one thing, but can you really hear a difference listening to the KANN? Well, yes you KANN. I set up some blind testing as I’m very much aware that there can be a placebo effect when listening to audio. It’s all too easy to get carried away with the marketing hype and believe that expensive always means better.
To start with, the KANN has a very low floor level in its amplifier circuitry. There’s little or no noise in the background that you can hear on cheaper devices. If you want you can even use a pair of Astell & Kern’s balanced 4-pole headphones that will squeeze out any last vestiges of noise and has the strength to increase output with its double transmitting signals.
The sound quality from the KANN is going to be very much reliant on the source files. Of course it does a marvellous job playing Hi-Res formats like DSD and FLAC, if you have them, but it’s on the regular MP3 or AAC files that it really can show it’s pedigree. We all know there’s a trade off when we rip CDs to iTunes. A lot of detail gets thrown away but that’s the price we pay for carrying hundreds or even thousands of songs around in our pocket. But even with the lossy files, a great player like the KANN can breathe new life into your music collection.
The quality of the KANN's amplifier really drives a good pair of headphones and injects an incredible sense of musicality. I was listening to António Zambujo’s excellent ‘Até Pensei Que Fosse Minha’ album, ripped at Apple’s AAC setting, and the warmth and detail available, especially in the low acoustic bass notes was incredibly revealing. This is a player that can wring every last ounce of detail from any digital file and serve it up in a musical style that really draws you into the music. Normally, when I’m reviewing devices like this, I end up listening to the audio rather than the music; with the KANN I found myself listening to the music and forgetting the audio. I try to make mental notes as I’m listening, especially on how the music is being presented, but I found it very hard with the KANN as I kept drifting off into the music, forgetting that I was supposed to be producing a forensic and subjective review of how the player sounded.
Astell & Kern
There are two headphone outputs and two line-out outputs on the top of the Astell & Kern KANN. The smaller 2.5mm outputs are balanced outputs.
In use the Astell & Kern KANN is a gorgeous piece of kit. Everything about it exudes high quality. Yes it’s on the chunky side but, frankly, I love music and I want long battery life and the best performance possible. I’d be happy to take the hit and put up with an extra 10oz of hardware in my work bag in order to be able to enjoy music reproduced as well as my main home hi-fi system does. And, on the plus side, it means I could move my music from my iPhone to a dedicated player and free up that incredibly expensive Apple RAM for other things like photos or apps.
As well as playing stored music, the KANN has dual band Wi-Fi built in so you can connect to a music streaming service like Tidal and Spotify via your internet connection. I particularly enjoyed listening to Hi-Res tracks from Tidal without having to rip music to my computer first. Streaming services can be quite a high monthly outlay but if you enjoy music as much as I do, it’s so convenient to be able to stream CD-quality tracks from almost any album ever recorded.
The Wi-Fi capability also enables you to access any DLNA/NAS servers on your home network really easily. Astell & Kern has also developed its AK Connect app which means you can access and stream the music already held on your smartphone. It’s a great idea and it works really well. As you’d expect, the KANN also includes Bluetooth capability so you can connect to wireless headphones using the apt-X and apt-X HD codecs.
Verdict: Astell & Kern have really pulled a chunky rabbit out of the hat with the release of the KANN. Yes it is quite large at nearly an inch thick and 10oz in weight, but if you really love your music you’re going to fall in love with the KANN. Its long battery life, superb build quality, exceptional musicality and masses of dual-media storage means it ticks every box you could ever want ticked. It’s fair to say that $999 is quite a bit to shell out on a digital music player, but for those of us who live to listen to music, this is a way of having the best digital music on the move or at home. It's the ultimate player and external DAC.
Prices: $999 / £899 / €1,099
Specifications 
  • DAC: Single AKM AK4490 DAC
  • Native DSD playback up to DSD256 (11.2mHz)
  • PCM audio playback up to 32bit/382kHz
  • Built-in amp with normal/high gain switch:.
  • Output impedance: Single-ended 3.5mm: 0.65Ω / Balanced out 2.5mm: 1.3Ω
  • Interfaces: USB Type-C support (charging & data transfer) and Micro USB for USB audio out and USB DAC
  • Dedicated Line Out (2.5mm balanced & 3.5mm single-ended)
  • 64GB internal flash memory
  • Micro SD card support up to 256GB
  • Full-size SD card support up to 512GB
  • apt-X HD Bluetooth codec support
  • 4" WVGA 800 x 480 LCD touch screen
  • Battery: 6,200mAh 3.7V Li-Polymer battery (up to 15 hours)
Astell & Kern
The Astell & Kern KANN is impeccably presented in a box complete with cable and clear plastic sheets to protect the screen.

Codemasters Revela Os Sons Do Video Game De Formula 1

Codemasters audio team revs up the realism of formula one gaming with the Sound Devices MixPre-6


For three decades, Codemasters® has been one of the United Kingdom’s leading videogame developers with such classics like the TOCA series of touring car games, as well as Dizzy, DiRT, GRID Autosport, and the official games of FORMULA ONE™. The F1 racing series is created by a team of professional artists and sound designers headquartered at the company’s Birmingham studio.
The Audio Lead on F1 is Brad Porter, who worked his way up to that position after landing a job as a quality assurance tester in the competitive gaming industry. “I’ve always been a gamer since I was about 6, so (eventually) I started looking into game audio, and I tailored my third year projects at university toward game audio.”

Codemasters Junior Sound Designer for F1, David Gurney recorded these sounds trackside at Goodwood Circuit in the UK in 2017. It features a flyover of Hawk T1s by the Royal Air Force Red Arrows aerobatic team followed by passing race cars on the track. To make the recording, he used the MixPre-6 in an Orca bag with a Superlux S502 stereo mic and Rycote baby ball gags.
Rounding out the F1 team is the Senior Audio Designer, James Kneen, who got his start burning games onto CDs. He has been with “Codies”, as the company is affectionately known, for about nine years, while the Junior Audio Designer on F1, David Gurney, joined the team in early 2016, just before completing a research degree in game audio.
The trio has worked exclusively on F1 2017 in recent months, and they always take audio very seriously.
“Racing is sort of a niche genre, especially something like F1,” Brad says. “Obviously with racing games, they’re not really one of those games you can play with the volume on mute. We have quite a lot of fan feedback if we get anything wrong. Fans like to hear the engine tone, and they like to know, based on the engine tone, when to shift gears and all that. So we work really hard to try and get that right, and get our vehicles sounding as authentic as possible.”
Over the years, the company’s audio teams have used a range of audio gear, including a Sound Devices 788T-SSD, which was used on projects like the DiRT franchise and GRID Autosport, where the 12-track recorder was onboard the vehicles with the sound designer adjusting levels on the fly. But when it came to capturing the high-octane sounds of Formula 1 racing, Brad says they needed something different.
image1
“We’ve still got the 788T-SDD, and that still gets used. Although it doesn’t really get used for F1 because of its size. We’d never get that in an F1 car. We have to go with smaller devices.” 
That meant turning to other smaller, prosumer audio recorders, but using them has posed some issues.
“One problem we have with some of our other non-Sound Devices recorders is the gain controls can get knocked quite easily,” Brad says, “so you’ll set the gain and want it to remain at that level all the time, but quite often on our other recorders, that gets knocked, and it’s actually ruined takes for us before. You know the levels have been way too hot or we’ve recorded nothing at all on occasions. One thing we were looking for when we were looking at other devices to replace some of our other (recorders) was the ability to lock out the gain controls so you can now use the rotaries as just volume faders.”
They found that ability when two team members purchased MixPre-6 audio recorders from Sound Devices for personal use.
image1
“I’d never really used a Sound Devices piece of gear before,” admits James. “I knew of Sound Devices, I know (the company) has a really good reputation. The MixPre-6 in particular—the specs were what I was looking at—4 XLR inputs. I’ve been thinking about using it with the Sennheiser Ambeo mic, so it was important to have those inputs. I just thought the form-factor of the thing was very attractive. It’s a nice little, buff, compact unit.”
Other features attracted David. “Preamp quality was one thing that really drew me to the MixPre-6 over some of the others,” he says. “When you’re out in the field, having clear access to all of the interface, it’s not feeling small, and everything is tactile. You can record very easily with it and get good results out of it, and I saw that potential when I was looking at the videos online.”
image1
Brad adds, “All three of us were watching some video reviews while we were comparing the Sound Devices MixPre-6 to some of the competitors, and they were preamp tests, and Sound Devices on every video was coming up with the cleanest sounding preamp.”
So, James and David placed orders as soon as the new audio recorder, with its ultra-low-noise, Class-A Kashmir™ preamps, was available in the UK. Once the team had the MixPre-6 recorders in hand, they put them through their own trial runs.
“The first thing that strikes you is the build quality and form factor. It’s really beautifully engineered. It’s quite gorgeous. The preamps are amazing quality. They’re really focused, warm and smooth, and lovely,” says James, adding, “We did some internal tests between the MixPre-6 and a competitor’s recorder. We found that—we don’t do a lot of dialog ourselves—but the actual quality of the dialog on the MixPre was more intimate and warmer. It doesn’t sound as harsh…. It’s an amazing product.”
“Yeah, (the sound) is more like you hear it,” David says, “and with the projects that we work on, it needs to be accurate, and these recorders seem like they do that.
“For personal use, I’ve got a few recorders, but the MixPre-6 is my only Sound Devices, and it’s my recorder of choice,” David says, then laughs, adding, “when the application requires something that’s decent. There are others to use if you’ve got to be discrete, but this is the recorder I take with me to do almost anything.”
Although purchased for personal use, it didn’t take long for the lightweight MixPre-6s to find a way into the team’s professional gear bags and on location trackside for race day.
“Obviously, with our job, we’re trackside quite often,” Brad says. “We’ve recently been to Budapest, and it was really hot and sunny. There’s not much shade around, and again… I had one of our other recorders, and I was struggling to see the display on mine in the sunlight, but Dave had no problems—”
David jokingly chimes in, “I had to turn the backlight down on the Sound Devices, because it was burning my eyes.”
“Some of the takes I was doing,” Brad continues, “Because I couldn’t see my display properly on the device I was using, sometimes the levels were too hot. I had to keep shielding the screen so I could see what the levels were peaking at, but we don’t have that problem anymore…using (the MixPre-6s) trackside, and that’s been real useful for us.”
So useful, the company now plans to invest in Sound Devices gear for future projects.
“We’ll be buying at least one MixPre-6 for the company in the next few months, followed by another one a year later,” Brad discloses. “Now that the MixPre-6 is here, they’re at an affordable price-point now, which is why I think (Sound Devices) has found a bit of a niche in the market. You’re competing with some of the recorders we would’ve bought in the past, but you’re offering amazing quality for that price.”
For the most accurate sound effects possible, the team does on-board recordings during test laps at the tracks and records externals on race day using K-tek boom poles with Rycote windshields. They pair their audio recorders with a wide variety of microphones, including miniature DPA 4061s and 4062s, shotgun mics like the Sennheiser MKH 60 or Rode NTG3, and stereo mics like the Rode NT4.
Being able to handle an assortment of microphones is one requirement the team considers vital in an audio recorder, but another feature that has proven beneficial during long sessions at the track is powering. The MixPre-6 offers several powering options from USB-C to AA batteries or L-mount Lithium-Ion batteries. For portability and longevity, the F1 audio team prefers to use the optional accessory called the MX-LMount battery sled.
“The L-mount batteries are awesome,” James says. “The Orca bag that I’ve got gives me access to the two sides of the L-mount sled. I found I can put one battery in, and when that’s getting low, I can put another battery on and unplug the other one, and you can constantly hotswap them. That is really useful track-side…. The L-mount accessory is great.”
When not recording the hum of powerful racing engines, the audio team has found other on-the-job uses for the MixPre-6 in the studio, such as when called upon to record team member interviews for the company’s Marketing Department.
Brad adds, “It’s great for that because it’s such a small form factor as well. You don’t have to carry a bunch of gear around with you. We can go anywhere. We can just take a MixPre-6 with us and a microphone, and we’re good to go.”
Size, inputs, and preamps are all qualities that make the MixPre-6 a “go-to” recorder for Codies’ F1 audio team, but sometimes it’s what a device doesn’t have that’s just as impressive.
David says, “While the MixPre-6 has loads of features, it doesn’t have loads of stuff that we don’t need, because what we do is different—”
“It’s not cluttered,” Brad interjects.
“Right, I mean we don’t use timecode and all that sort of stuff,” David continues, “So we don’t need a timecode generator built into the device, and it just makes it far simpler.”
“Every function feels important,” James finishes. “It’s perfect.”

ABOUT CODEMASTERS:

Founded in 1986, Codemasters is one of the UK’s most successful games developers. Based outside of Royal Leamington Spa in Warwickshire, the Southern campus is the global headquarters for Codemasters Software Company Limited and houses teams that create titles including the DiRT franchise. Other locations include studios in Birmingham where the Formula One series is developed and Runcorn, Cheshire which houses the Evolutions Studios success with Driveclub and Motorstorm. The company also has supporting teams in Malaysia and India. For more information, visit Codies’ website at: www.codemasters.com.
Founded in 1998, Sound Devices, LLC, designs both Sound Devices audio products and Video Devices video products. Sound Devices offers portable audio mixers, digital audio recorders and related equipment for feature film, episodic television, documentary, news gathering, live-event, and acoustical test and measurement applications. Video Devices offers digital video monitors, recorders and related products that address a range of video productions, including fast-paced studio applications, live sports, and events, as well as mobile, TV, film, and documentary productions.

Merlin Já Pagou 1 Bilhão Para O Setor Indie Desde O Seu Lançamento

Merlin Has Paid Out $1 Billion to Indie Sector Since Launch


Since launching in May 2008, Merlin, the global music rights agency which negotiates the economic parameters of music licensing with more than 20 digital music services on behalf of independent labels, has paid out $1 billion to its 20,000 independent record labels and distributors in 53 countries around the world.
After growing to $42 million in the year ended April 2013, Merlin's payout growth began leapfrogging to $89 million in 2014; about $160 million in 2015; $232 million in 2016; and in the year ended April 2017, $353 million.
"It makes me immensely proud to reach this landmark," Merlin CEO Charles Caldas said in a statement. "Like all the best independent labels, Merlin is run with passion, as a lean and efficient operation -- albeit with an extensive and profound global responsibility. Our unique structure has empowered Merlin's members to sit centre stage in the streaming market, while enabling digital music services to capitalize on the immense consumer demand for independent music."
Tommy Boy founder Tom Silverman notes that "when we dreamed up Merlin, we hoped to better compete with the then four major labels and to be able to negotiate competitive deals for our members and participate in industry settlement actions. We never dreamed that we would eventually distribute a billion dollars to our sector. And this is only the beginning!"
Meanwhile, Ashley Whitfield, owner of Hong Kong-based Evolution Ltd notes that in addition to the $1 billion payout, Merlin's market share presence enabled it to negotiates a settlement with the Warner Music Group to divest some of its music in order to buy Parlophone Records without independents protesting that acquisition to the EU. "One billion dollars -- not to mention the Warner divestment, and other key achievements," Whitfield said. "Merlin has been the essential key for thousands of independent labels, big and small, to thrive in the digital era."
Moreover, last year Merlin collected more money from Brazil that it did in France, noting that the streaming channel has made many of its members have an international presence.
Caldas noted that thanks to the digital world, about 42 percent of Merlin's member now make more money outside their territory, while only 16 percent of members labels can report the same accomplishment when it comes to physical music.
"Thanks to Merlin, independent music companies can compete with the biggest recording companies," Secretly Label Group co-owner Darius Van Arman, said in a statement. "Now that Merlin has paid over a billion dollars to its members, we can proudly say that Merlin is an essential pillar of the music economy, supporting a fair, healthy and diverse marketplace for artists and companies of all sizes."

Billboard's 2017 - Quem São Os Power Players Digitais Do Futuro Na Música e Na Tecnologia

Revealed: Billboard's 2017 Digital Power Players, Guiding the Future in Music and Tech





As streaming drives the $15.7 billion global music business, these 50 executives, deep in data and from every industry sector, are on the cutting edge of music and tech. 

The tipping point had arrived: For the U.S. music business in 2016, streaming overtook sales as its leading source of revenue for the first time -- echoing global results for the $15.7 billion music industry. Income from music streams last year also led to the first double-digit growth seen in the United States in nearly two decades. U.S. recorded-music sales rose 11.4 percent to $7.65 billion, the strongest annual increase since 1998.
Billboard's Digital Power Players are the top executives behind these historic numbers, chosen for their data-driven roles at companies in every industry sector -- streaming services, record labels, music publishers, social media platforms and others.
These leaders are tackling the challenges that come with change: questions over data management, emerging business models and fair payment to creators. Collectively, they are shaping the music business for a new era.

STREAMING
STEFAN BLOM, 45
Chief content officer, Spotify
Spotify faces streaming-music competition from Apple and Amazon -- but the company reports it is adding subscribers faster than ever, with more than 60 million as of July (and 140 million total registered users, counting 80 million on its free service). "Clearly, we'd like to be one of the most significant players in the industry overall," says Blom, who grew up in Sweden but lives in New York. Spotify recently struck licensing deals with Universal Music Group and Merlin, for independent labels, and is expected to announce agreements with Sony Music Entertainment and Warner Music Group ahead of a public offering. "In the past 24 months," says Blom, "we've had a lot of success communicating to the industry our vision and the role we play in the overall music business ecosystem."

STEVE BOOM, 49
Vp, Amazon Music
In three years, under Boom, Amazon Music has evolved from a top retailer to a leading streaming service. At industry events in the past year, the New Jersey native and father of three has highlighted the capabilities of Alexa, Amazon's voice-activated digital assistant, which is transforming how people listen to music. "Everyone was waiting for us to [launch an on-demand service], and we did it in a big way," says Boom of the arrival of Amazon Music Unlimited in October 2016. The Amazon model entices customers to embrace streaming -- starting with its Amazon Prime Service, where customers get free shipping on goods and access to a limited catalog of music and videos -- then upgrade to subscription options. After 20 years as a retailer, says Boom, Amazon had to "re-engineer our whole organization" to transform from a store to a service.

LINDSEY PEARL, 37
Head of digital marketing, original content, Apple Music
After stints at Hulu and HBO, Pearl joined Apple Music in January to head up digital marketing for one of the tech giant's newest endeavors -- original content. Her first big project: promoting Carpool Karaoke: The Series, which debuted Aug. 8. An extended preview of the Will Smith episode garnered more than 25 million views across all social platforms in the first three days. Pearl, who fuels up on eight shots of espresso a day, knows she's got a big job. "Communicating to a music streaming audience that Apple Music is a place where they can stream premium TV and film content presents new challenges for the service," she says. "We're having to do basic heavy lifting to make that message clear and avoid confusion."

DESIREE PEREZ, 47
COO, TIDAL
TIDAL may not rival its streaming music competitors in reach (the service does not reveal its subscriber numbers), but on Perez's watch, the company has notched a number of recent wins. In January, Sprint acquired 33 percent of TIDAL for a reported $200 million, a deal that made the streaming service available to 45 million Sprint customers. Then, on June 30, JAY-Z's 4:44 arrived, first via an exclusive stream to existing customers of TIDAL and Sprint, then in a full rollout that sent the album to No. 1 on the Billboard 200. TIDAL also has offered ticket exclusives to JAY-Z's upcoming tour under his new $200 million deal with Live Nation. For Perez, moves like this put TIDAL on sure footing as it welcomes Richard Sanders, a former senior executive with Sony Music and Kobalt, as its new CEO. His appointment was announced in early August.

MUSIC GROUPS
SIMON DENNETT, 38
Chief commercial officer, Kobalt
At Kobalt, Dennett is focused on AWAL, a service that allows independent artists to market and distribute their music to more than 200 digital stores and services worldwide, including Spotify, Apple Music and Amazon. While Kobalt does not release specific numbers, "in the past year, members joining the AWAL platform have tripled," says the London-born Dennett, a former physics major who joined Kobalt in 2006. In May, market insights from Kobalt's famously deep data mining became available via the AWAL mobile app, which Dennett describes as "creator-friendly and designed for modern consumption."

JONATHAN DWORKIN, 42
Senior vp digital strategy and business development, Universal Music Group
MICHAEL NASH, 60
Executive vp digital strategy, Universal Music Group
TY ROBERTS, 54
Senior vp/chief technology officer, Universal Music Group
TUHIN ROY, 49
Vp new digital business, Universal Music Group
OANA RUXANDRA, 35
Senior vp digital strategy and partnerships, Universal Music Group
In the wake of the multiyear deal announced in April between Universal Music Group, the world's leading music company, and Spotify, the globe's biggest streaming service, and its earlier agreements with Amazon and Pandora, the digital team at UMG is looking ahead. Nash, who recruited his executive roster over the past 15 months, says, "Digital strategy is really central to the strategy of any music business at this point." In May, UMG struck an agreement with Tencent Music Entertainment Group, the streaming service with 600 million monthly users in China, that will include creation of Abbey Road Studios China. "You're likely to see a creative explosion out of China that's like the '60s and '70s in the West," says Dworkin, whose frequent trips to China helped close the deal. Roy, the newest recruit to the digital group, has the job of steering UMG into partnerships from mobile messaging to virtual reality to anything allowing entrepreneurs to "nimbly start to create new products." Ruxandra brings those partnerships to contracts. "I get deals done," she says. "We're no longer in a world where we make money at [album-release] time. It's about partnerships in the long term." Roberts is focused on marketing high-resolution audio. "We're calling it 'highest-quality audio,'" he says of the technology, which all three major labels endorsed at the Consumer Electronics Show in January.

KEITH HAUPRICH, 43
General counsel/senior vp business and legal affairs, North America, BMG
Intellectual property law "has never faced such a sustained challenge as it does today," says Hauprich, who played a key role in winning BMG's $25 million jury verdict in 2015 against Cox Communications in a landmark piracy case that tested an internet service provider's responsibilities for copyright infringement by its users. In February, BMG was awarded $8.5 million in fees from Cox. An attorney who studied public relations as an undergraduate at Syracuse University, Hauprich this year also inked Netflix to a deal to administer its music publishing rights outside the United States, covering all original content on the video service.
House of Cards
BMG’s Hauprich cut a deal to administer music publishing outside the United States for Netflix’s original programming, which features series like House of Cards (pictured).David Giesbrecht/Netflix

DENNIS KOOKER, 50
President, global digital business and U.S. sales, Sony Music Entertainment
Kooker guides SME's worldwide push into digital music "from a business development, market growth and strategy standpoint," he says. While encouraged by the growth of streaming, "driving paid subscriptions -- and not taking for granted that it's automatically going to happen -- is a big focus for us," says Kooker. His global responsibility means the New Jersey resident and father of two also foresees "meaningful business in markets that in the past we just couldn't access, whether because of rampant piracy or because it was cost-prohibitive." As streaming services expand, "if you've got a phone, and you've got broadband, you've got the ability to listen to music all the time."

LARRY MATTERA, 51
GM/executive vp commerce and marketing, Warner Bros. Records
The efforts of Mattera and his team to resolve legal issues with the estate of Prince paid off on Grammy night, Feb. 12, as the artist's Warner Bros. catalog, including most of his hits, returned to all major streaming services. Anticipation for widespread digital release of the recordings -- previously available only on TIDAL -- was so keen that Prince's music drew 17 million streams in its first five days, according to Nielsen Music. Mattera, who arrived at Warner Bros. from WEA Distribution in late 2015, takes satisfaction in the streaming milestone. "I'm super proud that his music is up for fans to enjoy."

CHRIS MORTIMER, 36
Head of digital, Interscope Geffen A&M
Interscope released Rae Sremmurd's sophomore album, SremmLife 2, to modest sales last summer, but by November, the label helped the Atlanta hip-hop duo reach No. 1 on the Billboard Hot 100 with the single "Black Beatles" -- after the song became the unofficial soundtrack to the mannequin challenge, a viral video meme in which people pose like statues to create a human tableau. "Black Beatles" has since accumulated 722 million on-demand streams, according to Nielsen Music, and has been certified four-times platinum. "You can't manufacture moments like that," admits Mortimer, a Los Angeles native and father of one. "But when the opportunity arises, the collective effort of Interscope to move mountains in transforming a song into a cultural moment is a remarkable thing."

OLE OBERMANN, 46
Chief digital officer/executive vp business development, Warner Music Group
Obermann joined WMG in November 2016, following a decade in digital roles at Sony Music, and has spent the past year building his team, including an analytics department. He also immediately jumped into dealmaking. In December, he oversaw WMG's agreement with MelodyVR to create a worldwide partnership for virtual-reality content creation. "One of the things I quickly figured out about Warner is there's a fast-moving entrepreneurial culture here," says the Brooklyn native. "I'm focused on keeping Warner aggressive and moving quickly."

PAUL SINCLAIR, 42
Executive vp digital strategy and innovation, Atlantic Records
With his expanded digital marketing and innovation team now numbering close to 40, Sinclair built long-term digital campaigns this year for Atlantic's developing acts, including Melanie Martinez, A R I Z O N A, Kodak Black, A Boogie Wit da Hoodie, KiiaraHayley KiyokoKehlani and Lil Uzi Vert, whose "Xo Tour Llif3" ranks as the seventh-most-streamed track of the year, according to Nielsen Music. "The most important marketing meeting in our company is now our weekly streaming meeting, run by [Atlantic chairman/COO] Julie Greenwald," says Sinclair, who has been with Atlantic since 2005. "This meeting allows us to adjust in near real time so that we give each song the best shot that we can."

PUBLISHING
LAUREN APOLITO
Senior vp strategy and business development, Harry Fox Agency/Rumblefish
STEPHEN H. BLOCK, 53
Senior vp business and legal affairs, Harry Fox Agency/Rumblefish
JOHN RASO, 53
Senior vp client services, Harry Fox Agency/Rumblefish
For the rights-management companies Harry Fox Agency and Rumblefish, this trio is finding opportunities from new technologies and new territories. "The number of licensing opportunities provided to publishers grew 48 percent over the previous year," says Apolito, noting the need for copyright deals in interactive streaming, background music, gaming, lyrics and tablature, among other uses. Block oversaw HFA's expansion, in collaboration with parent company SESAC, of its representation of affiliated publishers for digital rights abroad. "We now represent more than 4,800 independent music publishers for online licensing outside the U.S.," says Block. Over the past 12 months, notes Raso, HFA and Rumblefish have added more than 13,000 publishers and 8 million compositions to their databases, making them all available for digital use. "We are developing more efficient methods of getting all this data to publishers," says Raso.
Ed Sheeran
Sheeran performed at the iHeartRadio Music Awards at The Forum in Los Angeles in March.Kevin Mazur/Getty Images

PETER BRODSKY, 53
Executive vp business and legal affairs, Sony/ATV Music Publishing
"The biggest challenge of the past 12 to 18 months has been the continuing saga of getting control of our performing rights," says Brodsky, who has represented the world's largest music publisher since 2007. Amid a review by the U.S. Department of Justice of the consent decree governing performing-rights organizations ASCAP and BMI, the DOJ unexpectedly mandated a change in how songs are licensed and is fighting for the change in court. "It was very clear that the DOJ didn't understand the issue," says Brodsky. "They ignored industry practices and the advice of the [U.S.] Copyright Office."

MARC CIMINO, 45
COO, Universal Music Publishing Group
With Universal Music Publishing Group chalking up its highest market-share performance for the top 100 radio songs in 10 years during the first quarter of 2017, the company's A&R staff is clearly doing its job. Meanwhile, Cimino and his legal team are making sure that music streaming continues to grow. "While everyone is focused on YouTube, Spotify, Amazon and Apple, we also have had an extra focus on some major companies that 12 months from now will be licensing music," says Cimino, who previously held positions at Warner Bros. Records and Sony Music. "We have been very aggressive in reaching out to them." While Cimino won't reveal which companies, Facebook and Twitter are among those expected to soon expand their music offerings.

JOE CONYERS III, 30
Vp technology, Downtown Music Publishing; GM, Songtrust
Songtrust, a division of Downtown Music Publishing, provides royalty collection services for companies like the Orchard and CD Baby, as well as some 15,000 publishers and more than 100,000 composers. And those writers need not be signed to Downtown. "We help those 100,000 folks access the same kind of royalty collection that a Downtown client gets," says Conyers, a resident of South Williamsburg, Brooklyn ("the center of the universe," he quips). A relaunch of Songtrust earlier this year gave the service even greater functionality for clients in more than 50 major music markets worldwide.

CLARK MILLER
Executive vp North America/operations,Warner/Chappell Music
In the first quarter of 2017, Warner/Chappell had a publishing stake in 49 of the top 100 radio songs, including a share in the top tune, Ed Sheeran's "Shape of You," as tracked by the Harry Fox Agency. That placed Warner/Chappell as the No. 2 top pop publisher -- for the eighth consecutive quarter. (It ranked No. 1 among country publishers.) But, as Miller explains, hits are not enough. "Looking ahead, it's about better identifying and compensating owners for their work in the digital space," says the father of a 20-year-old drummer. "It's about reforming our regulatory process so that it better fits the needs of our business and the songwriter."

RADIO
JIM CADY, 57
Executive vp products, operations and connected vehicle, SiriusXM
Howard Stern, meet Alexa. Shows by the SiriusXM superstar can now be accessed via Amazon's voice-activated assistant thanks to the work of Cady, under whose guidance the satellite broadcaster has connected with listeners via a constantly expanding array of options. "We made a conscious effort to begin to move our services" beyond listening in cars, says Cady, a native of Portland, Ore. Custom apps now allow SiriusXM subscribers -- more than 32 million at last count -- to access all of its content via Google Chromecast, smart TVs, Roku, Sonos and Sony PlayStations.

DARREN DAVIS, 44
President, iHeartRadio and iHeartMedia Networks Group
Some 70 percent of consumers, including streaming users, say radio "is the place they initially discover their new music," says Davis, citing iHeart's research. Davis oversaw the launch earlier this year of iHeartRadioPlus, which allows fans to instantly replay a song heard live on the air, and iHeartRadio All Access, which gives them the ability to add a broadcast song to their online music collection. "What we've built takes convenience to a whole new level," says Davis, whose contract to head iHeartRadio and iHeart Media Networks Group was extended last month for four more years. With 100 million registered users of the apps, "we're targeting the mass market," he says, "just like our broadcast radio stations do."

CHRIS PHILLIPS, 42
Chief product officer/executive vp engineering, Pandora
"You open up the product, and it knows you," says Phillips of Pandora Premium, the company's entry into on-demand listening. The service, which launched in April, combines active playlist-building with suggestions drawn from Pandora's data on a listener's music preferences. Phillips, who came to Pandora in 2014 from Amazon Music, also helped introduce Pandora's artist marketing platform, which has generated more than 1 billion artist-fan impressions; "intelligent ad insertion" to better time ad placements in a music stream; and integration with voice-activated speakers. Pandora Premium, adds Phillips, has "a really hyper-engaged audience. They're in love with the product."

SOCIAL MEDIA
ALEX HOFMANN, 36
President, North America, musical.ly
Less than three years ago, Hofmann was planning an extended road trip in a vintage Volkswagen RV when his friend, musical.ly co-founder Alex Zhu, asked him to join his startup, where fans create and share short music videos. With Hofmann leading its U.S. business, musical.ly has more than doubled its consumer base in the past year to a reported 215 million users. It has launched a livestreaming product, live.ly, and partnered with Apple Music. Hofmann's biggest challenge? "One size does not fit all," he says. "We're constantly improving our algorithms to provide each person with a unique experience." Meanwhile, he admits, "My camper van has been collecting dust."

TAMARA HRIVNAK, 40
Head of music business development and partnerships, Facebook
JONATHAN HULL, 38
Head of music partnerships, Facebook
Among Facebook's 2 billion active users worldwide, 860 million -- or 43 percent -- connect to at least one music page on the platform. Hrivnak, a music attorney and former director of music partnerships for YouTube, is driving the social network's emerging music strategy, with "the ability to create commercial partnerships that haven't existed before." The philanthropic potential for such partnerships became clear on June 4 when Ariana Grande streamed her One Love Manchester benefit concert on Facebook Live. Using Facebook's donate button, which Hull helped develop during a company hack-a-thon, the event raised $450,000 from 22,000 people to aid victims of the Manchester Arena terrorist attack the previous month. For Hull, it was the perfect example of how Facebook itself has evolved from "connecting you with people you know [to] helping to connect people around things they're passionate about."

VIDEO
LYOR COHEN, 57
Global head of music, YouTube
When Cohen left his successful boutique record label 300 Entertainment to join Google-owned YouTube last September, it caught many by surprise: The video service has weathered industry criticism of its payment rates to artists and copyright infringement by its users. But in December, YouTube announced it paid out $1 billion to the music industry in 2016 from its ad revenue. "My biggest challenge is for the industry to understand how significant advertising [revenue] could play next to subscription revenue," says the Los Angeles native who lives in New York. Yet he's also rooting for the expected merger of subscription services Google Play and YouTube Red ("It'll be killer"). In addition, Cohen guided YouTube's data-sharing agreement in June with ASCAP, which is expected to boost payments to the members of the performing-rights group.
Lyor Cohen, Young Thug, Fetty Wap and Johnny
Cohen (second from right) in New York in 2016 with (from left) Young Thug, Fetty Wap and Johnny.Johnny Nunez/WireImage

ERIK HUGGERS, 44
President/CEO, VEVO
Huggers, who has led VEVO since 2015, scored multiple wins for the video streaming service this past year. Apps for VEVO were relaunched, and views have hit 24 billion monthly, up from 17 billion in 2016. More critically, revenue is on track to grow 30 percent year over year. "We've gone through a tremendous transformation," says the Dutch native and father of two. His outlook for VEVO and the music industry overall is rosy: "We don't see the growth slowing down," he says. "The fact that more people than ever are paying for access to music ... is phenomenally positive. Our boat rises on that tide."

DISTRIBUTORS
AMY DIETZ, 47
Executive vp/GM, INgrooves
BOB ROBACK, 50
CEO, INgrooves Music Group
With annual revenue that Billboard estimates at $125 million, INgrooves is the third-largest U.S. distributor of independent repertoire. The industry's shift to digital distribution "fits squarely into our overall strategy," says Roback. "There is an enormous amount of data that comes from consumption" of music that gives INgrooves insights into "the best way to market our repertoire efficiently," he says. Along with geographic expansion -- the company entered the Scandinavian region late last year -- Dietz says INgrooves is "adding people who are focused on [music] discovery and engagement."

BRAD NAVIN, 46
CEO, The Orchard
COLLEEN THEIS, 48
COO, The Orchard
The Orchard, the world's largest distributor of independent label repertoire, has long been planning for a music business dominated by streaming. "We have been working for this day, making sure our platforms and our team are ready," says Navin. The Orchard generates annual revenue that Billboard estimates at $500 million, from 30 offices worldwide and a staff of 300, marketing music, film and TV product, and partnering with digital retailers, physical stores, performing-rights organizations and mobile outlets. "We were built for this [streaming] economy," says Theis, "and we are built for scale, transparency and to be able to handle billions of lines of data so that we can extract useful information that can be acted upon in real time." That flow of data, adds Navin, "is great for our clients."
Bruno Mars
Mars performed during the Grammy Awards at Staples Center in Los Angeles in February.Kevin Mazur/Getty Images

BRANDON SQUAR, 41
Executive vp digital strategy and sales, Alternative Distribution Alliance Worldwide
"If content is king, then context is King Kong," says Squar, recalling a comment he first heard voiced in 2015 at an industry conference. At ADA, the independent distribution arm of Warner Music Group, the phrase guides Squar's vision of what music streaming can ultimately mean. "We need to find a way to take 30, 40, 50 million tracks from a streaming service to create an individualized experience for every single music listener," he says, adding that enticing consumers older than 30 to engage in new music is a companywide goal. Reminding older listeners "what they love about music -- that, to me, would be the next big thing we can do."

LIVE
BROOKE KAIN, 37
Chief digital officer, AEG Presents
AEG in September 2016 put all of its digital operations in the hands of Kain, who previously held senior digital marketing roles at Apple Music, Beats and Interscope Records. At AEG, she has taken on the challenge of tapping a wealth of consumer and artist data to help AEG's army of promoters and talent buyers to book smarter. "We can use the data," says Kain, who counts former boss Jimmy Iovine as a mentor, "to understand our consumer base and personalize our messaging, booking and offerings, based on what our consumers want."

JACKIE WILGAR, 45
Senior vp marketing, international, Live Nation Entertainment
"In live music, there are plenty of differences across cultures, but there are also a number of similarities," says Wilgar, a Canadian native based in London. From the United Kingdom, her team has created an online network connecting 29 Live Nation countries using 27 languages (including the recent additions of Israel, Qatar, Lithuania, Estonia and Saudi Arabia). She has guided the development of an app that lets consumers access 125 Live Nation festivals worldwide. "We have certain events where 20 percent of ticket sales are from outside the [presenting] country," she says, noting that the deployment of data allows Live Nation to reach an emerging category -- the global music fan.

AGENCIES
ALEX BEWLEY, 33
Agent, personal appearances, WME
ALEXANDRA LEVITT, 26
Agent, digital media, WME
From WME's London office, Bewley directs tours by some of the agency's top digital talent, such as one-time Vine star Cameron Dallas, who is now the subject of the Netflix reality series Chasing Cameron. Bewley also helped develop social media-led festivals like Cool for Summer in Australia and Oslo Sommertid in Norway. "The U.S. is two to three years ahead of the rest of the world in the digital space," he says. "So it's something of an education process for me on a daily basis when I'm speaking to [talent] buyers." Levitt helps clients like Joey Bada$$, Paris Hilton and Nervo monetize their social media celebrity. She sold DJ Gareth Emery's Headliners show to Complex Networks and closed the deal for Dan Taberski to produce the hit podcast Missing Richard Simmons with First Look Media. The digital market moves so quickly, she says, projects "may be one thing when we start talking about it and six months later could be completely different."
Cameron Dallas and Seth Meyers
Netflix star Dallas (left), represented by WME’s Bewley, appeared on Late Night With Seth Myers in December 2016.Lloyd Bishop/NBC

STUART KOZLOWSKI, 38
Agent, digital and business development, Paradigm Talent Agency
In January, Paradigm extended its brand name over its sister companies, the Windish Agency and AM Only, and Kozlowski remains the go-to digital strategist for all Paradigm clients. Two of those clients -- Tiësto and Echosmith --  are particularly savvy about their digital presence. Tiësto reaches his fans through tours, recordings, podcasts, e-commerce and more. "How do we join all of these things up so that two plus two equals five?" asks the agent, a resident of East Hollywood. "Echosmith's strategy has historically been [focused on] social media, maximizing Twitter, Instagram, Facebook, YouTube and so on." Kozlowski's greatest challenge: the volatile digital landscape. "I think about Vine," he says. "Here's a platform that was a thing for a hot minute but doesn't exist anymore."

JONATHAN PERELMAN, 36
Head of digital ventures, ICM Partners
With experience at Buzzfeed and Google on his résumé, Perelman joined ICM Partners in 2015 to spread his digital perspective throughout the agency, which represents top streaming artists like Kodak Black and Lil Yachty. "I love being able to sit down with agents to ask what the best things are we can do for our clients, what is the best strategy," says the Brentwood, Los Angeles, resident. Perelman, who has been focused recently on the growth of podcasting, also has been developing a new digital department at ICM. "It will have, I hope, a very positive impact on the work that we do. I want to make sure that as an agency we are as digitally forward thinking as possible."

MARGO PLOTKIN, 38
Digital talent and packaging agent,Creative Artists Agency
When it comes to impact online, you don't get much bigger than Plotkin's client Katy Perry and her 232 million fans across all social platforms. Plotkin, who has worked at CAA since 2011, leveraged Perry's following to strike the deal with YouTube for a four-day livestream to promote her album Witness. More than 50 million tuned in from 190 countries to watch the singer eat, sleep and endure a rigorous (but fun) roster of guests. The fact that the livestream also addressed issues like mental health, immigration and equality, says Plotkin, "was as important to Katy and YouTube as the entertainment."

BRENT WEINSTEIN, 42
Partner/head of digital media, United Talent Agency
"It's a huge agency priority to work closely with our clients to launch innovative new digital media businesses," says Weinstein, a 16-year veteran of UTA, whose team in the past year has launched Sofia Vergara's Latin-focused digital media company Raze and the music-based lifestyle brand WeBuyGold with DJ Khaled. The Encino, Calif., resident, who guides a global digital crew of 30-plus, has offered digital business guidance for events like the Consumer Electronics Show and corporations including Delta Airlines. The unpredictability of the digital media world "keeps our heads on a swivel," he says, "but it's also a big motivator."
Kendrick Lamar
Lamar performed during the Legends of the Fall Tour at The Forum in Los Angeles in April.Rich Fury/Getty Images

INDUSTRY ASSOCIATIONS
DAVID ISRAELITE, 48
President/CEO, National Music Publishers' Association
The NMPA turned 100 this year -- and threw itself a party at Cipriani in Midtown Manhattan, complete with a speech from Pharrell Williams, a performance by Patti Smith, a demonstration of Amazon's Alexa personal assistant for music streaming and the awarding of a songwriting credit for "Imagine" to Yoko Ono. "It was a once-in-a-hundred-years event," says Israelite, who has led the association since 2005. The NMPA recently faced off before the Copyright Royalty Board against Spotify, Apple, Amazon, Google and Pandora in a trial to determine the mechanical royalty rates those streaming services will pay from 2018-2022. "It was a scorched-earth trial against five companies, three of which are among the world's biggest," says Israelite. "I'm optimistic, but that was a challenge."

STEVEN MARKS, 50
Chief of digital business/general counsel, RIAA
"Five years ago, we used to joke that flat is the new up," says Marks of the sales trend that marked the music business for many years. "Now we're seeing growth," says the Florida native, citing the RIAA's annual report in March that showed music sales up 11.4 percent during 2016, bolstered by the strength of streaming. Among the next challenges for the record-industry trade group? "We're working hard on data issues," says Marks, "just having an authoritative set of ownership data for both recordings and compositions."

PERFORMING RIGHTS
J.D. CONNELL, 41
Vp new media licensing, SESAC
The acquisition of SESAC in January by the private-equity powerhouse Blackstone unlocked resources for new opportunities at the rights organization. "We have been able to finalize a number of large domestic licensing transactions worth tens of millions of dollars in 2017," says Connell, a Tennessee native who lives in Midtown Nashville. And under its new owners, SESAC also has expanded abroad with, for example, the creation of Mint Digital Licensing, a joint venture with the Swiss authors' rights group SUISA. Connell reports sharpening "my skill set for licensing into digital services in Europe."

ALICE KIM, 45
Chief strategy and digital officer, ASCAP
As ASCAP tracks "more than a trillion" performances a year of the 10.5 million works by 625,000 members, managing that massive amount of data is crucial, says Kim, who came to the performing-rights organization in 2015. Since then, she has helped strike a deal boosting information flow with YouTube and also has played a key role in ASCAP's database initiatives with BMI and performing-rights groups abroad, SACEM in France and PRS for Music in the United Kingdom. "Because of ASCAP's scale," she says, "our innovation has the impact of truly moving the industry forward."

DAVID LEVIN, 46
Vp digital licensing, BMI
Streaming services, social media, online video -- all music-driven platforms pose an ongoing challenge for BMI and other performing-rights organizations, says Levin. "We have to educate the technology community of the rights they're exploiting and negotiate a fair value for those rights," says the Brooklyn resident. Most recently, Levin helped close a long-term licensing deal with Netflix that "values BMI songwriters' contributions," he says -- and gave BMI access to data to "accurately compensate those writers."

JULIA MASSIMINO, 45
Vp global public policy, SoundExchange
For SoundExchange, which collects digital royalties for noninteractive music services (think Pandora and SiriusXM), Massimino is making things happen in Washington, D.C. The Texas native helped push forward the introduction this year of the Fair Play Fair Pay Act (H.R. 1836) and the CLASSICS Act (H.R. 3301). The proposed legislation, she explains, "would ensure music creators have the right to get fair-market value for their work when it's used for commercial gain by all types of radio services, regardless of the technology used to broadcast it to listeners." SoundExchange advocates for creators, she says, "in a political atmosphere characterized by near-total gridlock."